Offline 209.147.107.30:36747 checked 1d ago
RustyJay | 3x | Mymini | Buildable Deep Sea
Connect
srv = rust.server("209.147.107.30:36748")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 209.147.107.30:36747
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:36 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AlexRust X2 WIPE 23.10 | EU · groups of 30+ · 2x · weekly · 5 on average | 4/100 |
| 1 | SEED RUST X5 | NOLIMIT | BOOST FPS | BUILD DEEP SEA | WIPE 27.1 | EU · groups of 48+ · 5x · weekly · 2 on average | 2/100 |
| 2 | [PVE]AMIGOS X5 | EU · groups of 10+ · 5x · biweekly · 1 on average | 3/100 |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 94/999 |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 43/999 |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 93/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustyJay | 3x | Mymini | Buildable Deep Sea rank?
Player hours over seven days put RustyJay | 3x | Mymini | Buildable Deep Sea at #14,229, in the top 64% of the ranked set.
How full does RustyJay | 3x | Mymini | Buildable Deep Sea run?
RustyJay | 3x | Mymini | Buildable Deep Sea returns no live count at this refresh, having last been seen 37 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 1 players.
Server facts
Which Rust version is RustyJay | 3x | Mymini | Buildable Deep Sea on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by RustyJay | 3x | Mymini | Buildable Deep Sea. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustyJay | 3x | Mymini | Buildable Deep Sea, and is it online now?
The latest sample has RustyJay | 3x | Mymini | Buildable Deep Sea offline, with a last sighting 37 hours ago. 0 of 24 hours up over the last 1 full day, or 0%. The first row Rust Data holds for it is dated 26 October 2026.
Which location does RustyJay | 3x | Mymini | Buildable Deep Sea run from?
There is no region published for RustyJay | 3x | Mymini | Buildable Deep Sea. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 209.147.107.30:36747.
Map and rules
What rules and settings are recorded for RustyJay | 3x | Mymini | Buildable Deep Sea?
Gather sits at 3x, read from the server's own name: RustyJay | 3x | Mymini | Buildable Deep Sea. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on RustyJay | 3x | Mymini | Buildable Deep Sea?
The game generates its map: procedural, on RustyJay | 3x | Mymini | Buildable Deep Sea.
Wipe data
When does RustyJay | 3x | Mymini | Buildable Deep Sea wipe, and how often?
A rhythm cannot be read from the wipes of RustyJay | 3x | Mymini | Buildable Deep Sea on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 16 hours ago.
Tags, lists
Which Rust Data filters and lists contain RustyJay | 3x | Mymini | Buildable Deep Sea?
On Rust Data, RustyJay | 3x | Mymini | Buildable Deep Sea appears in these lists: Modded Rust servers, 3x Rust servers, filtered live and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.
How should you read the server tags on RustyJay | 3x | Mymini | Buildable Deep Sea?
These tags are published by RustyJay | 3x | Mymini | Buildable Deep Sea and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join RustyJay | 3x | Mymini | Buildable Deep Sea?
The manual route: launch Rust, F1, then client.connect 209.147.107.30:36747. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.