Rust Data

rustdata.spaceservers209.192.185.65:28046.ipynb

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Online 209.192.185.65:28045 checked 7m ago

Shinigumis Server

Connect

srv = rust.server("209.192.185.65:28046")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,409 # top 69%
last wipe 15d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4750 · seed 820261
Map of Shinigumis Server
map
Procedural Map
size
4750
seed
820261
Open on RustMaps

Server

srv.info()
address
209.192.185.65:28045
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 06:27 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average440/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average45/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average201/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average76/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average88/150

Quick answers

From the figures on this page.

Player counts

How does Shinigumis Server compare in the rankings?

Player hours over seven days put Shinigumis Server at #15,409, in the top 69% of the ranked set.

How many players does Shinigumis Server hold at once?

Current row: 0 players on Shinigumis Server, against 50 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on Shinigumis Server?

Averaged over 48 hours: 100 server fps, never under 80. Entity numbers reached 126,659, and that includes buildings, deployables and the rest. Memory peaked at 5,762 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Shinigumis Server?

Version Rust network protocol 2634 and build 167398 on Windows is reported by Shinigumis Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Shinigumis Server, and is it online now?

Shinigumis Server reports itself online at the current refresh. The uptime it reports puts the last restart about 15 days 15 hours ago. 144 of 168 hours up over the last 7 full days, or 86%. Rust Data logged it first on 12 October 2026.

In which location is Shinigumis Server hosted?

No region is published by Shinigumis Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 209.192.185.65:28045 is its address.

Map and rules

What rules and settings are recorded for Shinigumis Server?

You will not find a gather rate in the string Shinigumis Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Shinigumis Server loaded?

The game generates the map on Shinigumis Server: procedural, size 4,750, seed 820261. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Shinigumis Server wipe, and how often?

Too few wipes are on record for Shinigumis Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 17 hours ago.

Lists and tags

Where does Shinigumis Server appear among Rust Data lists and filters?

On Rust Data, Shinigumis Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Shinigumis Server?

Read by the game's server browser, the tags Shinigumis Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Shinigumis Server?

Enter client.connect 209.192.185.65:28045 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/5nYVJy4PTF is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,071 players 11,717 servers online