Rust Data

rustdata.spaceservers209.205.225.2:28021.ipynb

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Offline NA 209.205.225.2:28020 checked 9h ago

Actual real True One Grid 1 Grid | 10/25

moddedoxide

Connect

srv = rust.server("209.205.225.2:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 3
rank #6,359 # top 29% · #1018 in NA
last wipe 3d ago # no schedule published
next wipe 2d 22h # Sat 31 Oct, 18:04 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5220:0004:0011:0019:0002:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304020:0004:0011:0019:0002:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Wipe schedule · a steady gap

srv.wipe_schedule()

Next wipe Saturday 31 October, 18:04 UTC, in 2d 22h. # Every 3 days · medium confidence

usual gap3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held60%else halves by day 1.5

Coming wipes

inatkind
02d 22hSat 31 Oct, 18:04 UTCwipe
15d 22hTue 3 Nov, 18:07 UTCwipe
27d 23hThu 5 Nov, 19:00 UTCFW force wipe
38d 22hFri 6 Nov, 18:10 UTCwipe
411d 22hMon 9 Nov, 18:13 UTCwipe
514d 22hThu 12 Nov, 18:16 UTCwipe
617d 22hSun 15 Nov, 18:19 UTCwipe
720d 22hWed 18 Nov, 18:22 UTCwipe

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 17:58 UTC3d ago 3 NaN running 0
1 Thu 22 Oct, 17:55 UTC6d ago 1 held half 3 days 0
2 Mon 19 Oct, 18:01 UTC9d ago 2 held half 3 days 0
3 Fri 16 Oct, 17:55 UTC12d ago 1 held half 3 days 0
4 Tue 13 Oct, 17:56 UTC15d ago 3 halved by day 1 3 days 0
5 Sat 10 Oct, 17:55 UTC18d ago 3 halved by day 2 3 days 1
6 Wed 7 Oct, 17:56 UTC21d ago 1 halved by day 1 3 days 0
7 Sun 4 Oct, 17:55 UTC24d ago 1 held half 3 days 0
8 Thu 1 Oct, 18:05 UTC FW27d ago 2 held half 3 days 0
9 Mon 28 Sep, 17:55 UTC30d ago 3 halved by day 2 3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 79905603
Map of Actual real True One Grid 1 Grid | 10/25
map
Custom Map
size
1000
seed
79905603

Server

srv.info()
address
209.205.225.2:28020
region
NA
max players
50
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 17:58 UTC
hostname
149.56.78.147:28015
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Team limit: 3 Map Wipe: Every 3 days Blueprint Wipe: Monthly Balanced Gameplay: > 1 Hit barrels with auto loot > Balanced Loot table > 1 TC per team > Small Bases > No turrets > Inventory Recycler > Craft without workbench (still need one for research) > 10x Smelt furnace speeds > 1 bag/bed per player > Underground Bradley > 3 Min hackable crates > Always day

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average31/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average11/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average5/100
3[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average8/175
4Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average12/150
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90

Quick answers

From the figures on this page.

Player counts

How does Actual real True One Grid 1 Grid | 10/25 compare in the rankings?

Player hours over the last seven days: #6,359 for Actual real True One Grid 1 Grid | 10/25, #1,018 in North America, within the top 29% of the ranked set.

What population does Actual real True One Grid 1 Grid | 10/25 carry?

Offline now for Actual real True One Grid 1 Grid | 10/25, with the last sample 9 hours ago. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 15:00 UTC, mean 1 players.

About the server

How well does Actual real True One Grid 1 Grid | 10/25 perform?

Averaged over 48 hours: 30 server fps, never under 30. Buildings, deployables and all else in the world took the count as high as 3,564 entities. A high of 1,286 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Actual real True One Grid 1 Grid | 10/25 on?

Rust network protocol 2635 and build 168909 on Linux is what Actual real True One Grid 1 Grid | 10/25 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Actual real True One Grid 1 Grid | 10/25, and is it up?

The latest sample has Actual real True One Grid 1 Grid | 10/25 offline, with a last sighting 9 hours ago. Count back 23 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Where does Actual real True One Grid 1 Grid | 10/25 sit?

With its NA tag, Actual real True One Grid 1 Grid | 10/25 lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 209.205.225.2:28020.

Rules, settings, map

What rules and settings are recorded for Actual real True One Grid 1 Grid | 10/25?

No gather rate appears in the name: Actual real True One Grid 1 Grid | 10/25. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on Actual real True One Grid 1 Grid | 10/25?

The game generates the map on Actual real True One Grid 1 Grid | 10/25: procedural, size 1,000, seed 79905603. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipe data

When does Actual real True One Grid 1 Grid | 10/25 wipe, and how often?

The gap between wipes on Actual real True One Grid 1 Grid | 10/25 has lately averaged about 3 days. The schedule puts the next wipe on Saturday 31 October at 18:04 UTC. A new world was started 3 days 1 hours ago, and that is the one in play.

On Actual real True One Grid 1 Grid | 10/25, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 60% of recent wipes. The drop under half arrived by day 1.5 in the other cases.

Tags, lists

Which Rust Data filters and lists contain Actual real True One Grid 1 Grid | 10/25?

On Rust Data, Actual real True One Grid 1 Grid | 10/25 appears in these lists: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Actual real True One Grid 1 Grid | 10/25 hold?

These tags are published by Actual real True One Grid 1 Grid | 10/25 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser; oxidation (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Actual real True One Grid 1 Grid | 10/25?

Enter client.connect 209.205.225.2:28020 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America North America is its listing in the server browser.

Other

oxidation
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online