Rust Data

rustdata.spaceservers209.222.10.5:28017.ipynb

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Online 209.222.10.5:28015 checked 15m ago

emulated.vip | 2x | No EAC | Excavator

2x moddedoxide

Connect

srv = rust.server("209.222.10.5:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #8,340 # top 37%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 20:08 UTC6d ago 1 NaN running 0
1 Sun 18 Oct, 18:40 UTC10d ago 4 halved by day 3 4.1 days 2
2 Sat 17 Oct, 22:55 UTC11d ago 3 NaN 0.8 days 2
3 Sat 17 Oct, 12:33 UTC11d ago 6 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3650 · seed 1335416667
Map of emulated.vip | 2x | No EAC | Excavator
map
Procedural Map
size
3650
seed
1335416667
Open on RustMaps

Server

srv.info()
address
209.222.10.5:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 20:08 UTC
hostname
–
first seen
17 Oct 2026

About this server · in its own words

print(srv.description)
emulated.vip - 2x gather, vanilla craft, custom anticheat, no shop. Staff-friendly, big map with Excavator. /mini (once every 2 days). New map each wipe.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 806 on average250/300
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 599 on average102/150
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 371 on average131/150
3EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average39/150
4Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 329 on average455/490
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 313 on average31/1000

Quick answers

From the figures on this page.

Player counts

What position does emulated.vip | 2x | No EAC | Excavator take in the server rankings?

Rank #8,340 on seven-day player hours for emulated.vip | 2x | No EAC | Excavator, within the top 37% of all ranked servers.

How many players does emulated.vip | 2x | No EAC | Excavator hold at once?

Current row: 0 players on emulated.vip | 2x | No EAC | Excavator, against 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 2 players.

Server facts

What does performance look like on emulated.vip | 2x | No EAC | Excavator?

Server fps over the last 48 hours averages 209; the floor is 96. Entity numbers reached 72,149, and that includes buildings, deployables and the rest. Memory peaked at 2,268 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on emulated.vip | 2x | No EAC | Excavator?

Version Rust network protocol 2635 and build 168909 on Linux is reported by emulated.vip | 2x | No EAC | Excavator. Joining needs the same protocol on your game; Steam handles the update.

How reliable is emulated.vip | 2x | No EAC | Excavator, and is it up?

emulated.vip | 2x | No EAC | Excavator reports itself online at the current refresh. Count back 21 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 17 October 2026.

Where does emulated.vip | 2x | No EAC | Excavator sit?

There is no region published for emulated.vip | 2x | No EAC | Excavator. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 209.222.10.5:28015 is its address.

Rules, settings, map

Which rules apply on emulated.vip | 2x | No EAC | Excavator, and what settings?

2x gather is what the name states, and the name is emulated.vip | 2x | No EAC | Excavator. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. The VAC field reads off.

Which map has emulated.vip | 2x | No EAC | Excavator loaded?

Size 3,650, seed 1335416667: the procedural map on emulated.vip | 2x | No EAC | Excavator, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does emulated.vip | 2x | No EAC | Excavator wipe?

emulated.vip | 2x | No EAC | Excavator wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days 8 hours ago.

What is wipe day on emulated.vip | 2x | No EAC | Excavator like?

Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 8 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.

Tags, lists

Where does emulated.vip | 2x | No EAC | Excavator appear among Rust Data lists and filters?

On Rust Data, emulated.vip | 2x | No EAC | Excavator appears in these lists: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

How should you read the server tags on emulated.vip | 2x | No EAC | Excavator?

These tags are published by emulated.vip | 2x | No EAC | Excavator and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to emulated.vip | 2x | No EAC | Excavator?

Enter client.connect 209.222.10.5:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://emulated.vip is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,604 players 11,658 servers online