Offline 209.222.98.175:54552 checked 8d ago
Stoner6unts 10X Mods In Progress
Connect
srv = rust.server("209.222.98.175:54553")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 16:44 UTC10d ago | 3 | NaN | running | 0 |
| 1 | Fri 16 Oct, 05:27 UTC11d ago | 3 | NaN | 1.5 days | 0 |
| 2 | Thu 15 Oct, 18:17 UTC12d ago | 3 | NaN | 0.5 days | 1 |
| 3 | Wed 14 Oct, 02:21 UTC13d ago | 3 | NaN | 1.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1337
- map
- Procedural Map
- size
- 4000
- seed
- 1337
Server
srv.info()- address
- 209.222.98.175:54552
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 17:52 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 335 on average | 573/600 |
| 1 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 177 on average | 188/200 |
| 2 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 177 on average | 197/250 |
| 3 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 147 on average | 181/400 |
| 4 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 75 on average | 136/175 |
| 5 | HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 70 on average | 35/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Stoner6unts 10X Mods In Progress rank?
Rank #12,111 on seven-day player hours for Stoner6unts 10X Mods In Progress, within the top 55% of all ranked servers.
What population does Stoner6unts 10X Mods In Progress carry?
Stoner6unts 10X Mods In Progress returns no live count at this refresh, having last been seen 8 days 22 hours ago.
Server data
What Rust version does Stoner6unts 10X Mods In Progress run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Stoner6unts 10X Mods In Progress. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Stoner6unts 10X Mods In Progress, and is it online now?
Offline now for Stoner6unts 10X Mods In Progress, last seen 8 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 14 October 2026.
In which location is Stoner6unts 10X Mods In Progress hosted?
No region is published by Stoner6unts 10X Mods In Progress. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 209.222.98.175:54552.
Rules, settings, map
What rules and settings are recorded for Stoner6unts 10X Mods In Progress?
10x gather is what the name states, and the name is Stoner6unts 10X Mods In Progress. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Stoner6unts 10X Mods In Progress?
Size 4,000, seed 1337: the procedural map on Stoner6unts 10X Mods In Progress, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Stoner6unts 10X Mods In Progress wipe, and how often?
No next wipe can be predicted for Stoner6unts 10X Mods In Progress, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 10 days 2 hours ago, and that is the one in play.
On Stoner6unts 10X Mods In Progress, what happens on wipe day?
Recent wipes averaged 3 players at their peak. 3 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Stoner6unts 10X Mods In Progress, and which filters?
The Rust Data lists that Stoner6unts 10X Mods In Progress fits are: Modded Rust servers and 10x Rust servers: the live sample. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
How should you read the server tags on Stoner6unts 10X Mods In Progress?
These tags are published by Stoner6unts 10X Mods In Progress and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Stoner6unts 10X Mods In Progress?
In Rust, F1 opens the console: type client.connect 209.222.98.175:54552. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/nB2QEhcma is the website recorded for it.