Rust Data

rustdata.spaceservers209.240.48.134:28017.ipynb

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Offline 209.240.48.134:28015 checked 34d ago

Staging Server

Connect

srv = rust.server("209.240.48.134:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #16,089 # top 71%
last wipe 35d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 23 Sep, 19:39 UTC35d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
209.240.48.134:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 19:39 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average481/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average402/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average55/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average44/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average158/200

Quick answers

From the figures on this page.

Population

How does Staging Server compare in the rankings?

Rank #16,089 on seven-day player hours for Staging Server, within the top 71% of all ranked servers.

How many players does Staging Server hold at once?

The current row shows Staging Server offline; the last response was 34 days 12 hours ago.

About the server

What Rust version does Staging Server run?

Version Rust network protocol 2633 and build 165504 on Windows is reported by Staging Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Staging Server, and is it online now?

Offline now for Staging Server, last seen 34 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 22 September 2026.

In which location is Staging Server hosted?

No region is published by Staging Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 209.240.48.134:28015.

Settings and map

What rules and settings are recorded for Staging Server?

The name Staging Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Staging Server loaded?

A procedural map runs on Staging Server, generated by the game.

Wipe schedule

When does Staging Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Staging Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 35 days 16 hours ago, and that is the one in play.

On Staging Server, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold Staging Server, and which filters?

The Rust Data lists that Staging Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Staging Server hold?

These tags are published by Staging Server and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165504 (Build): The server runs build 165504; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Staging Server?

Enter client.connect 209.240.48.134:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165504,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165504
Build The server runs build 165504.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,636 players 11,756 servers online