Online NA 209.89.169.161:28515 checked 11m ago
Oil City Alberta
Connect
srv = rust.server("209.89.169.161:28517")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 10% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 9 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:30 UTC FW27d ago | 13 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 885416230
- map
- Procedural Map
- size
- 4000
- seed
- 885416230
Server
srv.info()- address
- 209.89.169.161:28515
- region
- NA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:30 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 130 on average | 72/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 112 on average | 80/200 |
| 2 | [US East] Facepunch Premium 1 | NA · groups of 8+ · monthly · 75 on average | 50/400 |
| 3 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 61 on average | 44/225 |
| 4 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 36 on average | 20/200 |
| 5 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 33 on average | 24/150 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Oil City Alberta rank?
Player hours over the last seven days: #2,329 for Oil City Alberta, #371 in North America, within the top 10% of the ranked set.
How full does Oil City Alberta run?
Oil City Alberta reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 2 players and peaked at 7. Peak hour in the last 48 hours: 04:00 UTC, mean 4 players.
Server facts
How smoothly does Oil City Alberta run?
Server fps over the last 48 hours averages 60; the floor is 52. Buildings, deployables and all else in the world took the count as high as 105,240 entities. The memory field tops out at 3,164 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Oil City Alberta run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Oil City Alberta. Steam updates your game for you, but the protocol must match to join.
Is Oil City Alberta up, and what does its uptime show?
The current sample puts Oil City Alberta online. A restart about 18 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Where does Oil City Alberta sit?
The NA tag is what Oil City Alberta uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 209.89.169.161:28515 is its address.
Settings and map
What rules and settings are recorded for Oil City Alberta?
The name Oil City Alberta carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Oxide plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has Oil City Alberta selected?
The game generates the map on Oil City Alberta: procedural, size 4,000, seed 885416230. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Oil City Alberta wipe, and how often?
Once a month Oil City Alberta wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 11 hours ago. The tags list wipes as monthly.
What is wipe day on Oil City Alberta like?
Across recent wipes the busiest point averaged 13 players. The crowd on the latest wipe topped out 9 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Oil City Alberta?
The Rust Data lists that Oil City Alberta fits are: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Oil City Alberta?
Read by the game's server browser, the tags Oil City Alberta publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Oil City Alberta?
The manual route: launch Rust, F1, then client.connect 209.89.169.161:28515. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/HWYQtdtGPd.
