Online 210.131.210.125:28015 checked 10m ago
RustServer
Connect
srv = rust.server("210.131.210.125:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 12:26 UTC22d ago | 0 | NaN | running | 0 |
| 1 | Fri 18 Sep, 01:33 UTC40d ago | 0 | NaN | 18.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 19686
- map
- Procedural Map
- size
- 3000
- seed
- 19686
Server
srv.info()- address
- 210.131.210.125:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 12:26 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 673/700 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 432/475 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 36/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 61/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 215/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 127/150 |
Quick answers
From the figures on this page.
Population data
What position does RustServer take in the server rankings?
Over the last seven days RustServer sits at #15,432 on player hours, in the top 69% of ranked servers.
How many players does RustServer hold at once?
RustServer reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server data
What does performance look like on RustServer?
Server fps over the last 48 hours averages 179; the floor is 96. The entity count peaked at 49,604, covering buildings, deployables and the rest of the world. A high of 2,840 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is RustServer on?
Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. The protocol has to match before you can join, and Steam does the updating.
Is RustServer up, and what does its uptime show?
The current sample puts RustServer online. Count back 10 days 14 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does RustServer run from?
No region is published by RustServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 210.131.210.125:28015.
Rules, settings, map
Which settings and rules does RustServer run?
No gather rate appears in the name: RustServer. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has RustServer selected?
RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does RustServer wipe?
The record for RustServer holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days ago.
What is wipe day on RustServer like?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does RustServer appear among Rust Data lists and filters?
The Rust Data lists that RustServer fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RustServer hold?
The game's server browser reads these tags from RustServer: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join RustServer?
In Rust, F1 opens the console: type client.connect 210.131.210.125:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.