Rust Data

rustdata.spaceservers210.131.215.10:29015.ipynb

Run all rust-data · live

‹ All servers

Online 210.131.215.10:28015 checked 9m ago

Rust Server

Connect

srv = rust.server("210.131.215.10:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #14,594 # top 65%
last wipe 27d ago # no schedule published
next wipe 7d 3h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 3hThu 5 Nov, 19:00 UTCFW force wipe
135d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 23:09 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 231229914
Map of Rust Server
map
Procedural Map
size
2500
seed
231229914
Open on RustMaps

Server

srv.info()
address
210.131.215.10:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 23:09 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average448/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average454/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average984/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average67/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average998/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average22/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rust Server rank?

Rank #14,594 on seven-day player hours for Rust Server, within the top 65% of all ranked servers.

How full does Rust Server run?

The sample now reads 0 players for Rust Server, out of 1 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 12:00 UTC, mean 0 players.

Server facts

What does performance look like on Rust Server?

Server fps over the last 48 hours averages 224; the floor is 68. Entity numbers reached 28,405, and that includes buildings, deployables and the rest. A high of 1,256 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Rust Server?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Server, and is it up?

The current sample puts Rust Server online. Count back 6 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Rust Server run from?

For Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 210.131.215.10:28015 is its address.

Map and rules

What rules and settings are recorded for Rust Server?

You will not find a gather rate in the string Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Rust Server?

The game generates the map on Rust Server: procedural, size 2,500, seed 231229914. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Rust Server wipe, and on what schedule?

A single wipe each month, the force wipe, is all Rust Server does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 16 hours ago, and that is the one in play.

What is wipe day on Rust Server like?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Rust Server, and which filters?

These Rust Data lists include Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Server?

Read by the game's server browser, the tags Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Rust Server?

Enter client.connect 210.131.215.10:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,751 players 11,875 servers online