Rust Data

rustdata.spaceservers210.131.219.71:29015.ipynb

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Offline 210.131.219.71:28015 checked 3h ago

Rust Server TG

pve

Connect

srv = rust.server("210.131.219.71:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #6,286 # top 28%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75112:0013:0012:0013:0007:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020012:0013:0012:0013:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 11:47 UTC25d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1673090418
Map of Rust Server TG
map
Procedural Map
size
4250
seed
1673090418
Open on RustMaps

Server

srv.info()
address
210.131.219.71:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 11:47 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average15/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 34 on average18/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average16/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average40/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average10/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average5/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rust Server TG rank?

Player hours over seven days put Rust Server TG at #6,286, in the top 28% of the ranked set.

What population does Rust Server TG carry?

Rust Server TG returns no live count at this refresh, having last been seen 3 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 12:00 UTC, mean 1 players.

About the server

How smoothly does Rust Server TG run?

Averaged over 48 hours: 117 server fps, never under 82. Buildings, deployables and all else in the world took the count as high as 106,658 entities. A high of 2,498 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Rust Server TG?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Server TG. The protocol has to match before you can join, and Steam does the updating.

Is Rust Server TG up, and what does its uptime show?

Rust Server TG is offline at this refresh; the last response came 3 hours ago. The uptime it reports puts the last restart about 27 minutes ago. Uptime of 12% across the last 7 full days: 20 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Rust Server TG run from?

For Rust Server TG, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 210.131.219.71:28015 is its address.

Settings and map

Which rules apply on Rust Server TG, and what settings?

You will not find a gather rate in the string Rust Server TG. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Rust Server TG?

Size 4,250, seed 1673090418: the procedural map on Rust Server TG, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Rust Server TG wipe, and on what schedule?

Too few wipes are on record for Rust Server TG to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 23 hours ago.

On Rust Server TG, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which Rust Data filters and lists contain Rust Server TG?

On Rust Data, Rust Server TG appears in these lists: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meanings do the tags on Rust Server TG hold?

The game's server browser reads these tags from Rust Server TG: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Rust Server TG?

Enter client.connect 210.131.219.71:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,057 players 11,694 servers online