Rust Data

rustdata.spaceservers210.157.194.130:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 210.157.194.130:28015 checked 4d ago

Deblin Rust Server

pve

Connect

srv = rust.server("210.157.194.130:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
210.157.194.130:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 13:18 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average20/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average5/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average27/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average23/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average9/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average1/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Deblin Rust Server rank?

Player hours over seven days put Deblin Rust Server at #15,341, in the top 69% of the ranked set.

What population does Deblin Rust Server carry?

The current row shows Deblin Rust Server offline; the last response was 4 days 16 hours ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does Deblin Rust Server run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Deblin Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Deblin Rust Server, and is it up?

The latest sample has Deblin Rust Server offline, with a last sighting 4 days 16 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. Rust Data logged it first on 24 October 2026.

Where does Deblin Rust Server sit?

No region is published by Deblin Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 210.157.194.130:28015.

Rules, settings, map

Which rules apply on Deblin Rust Server, and what settings?

You will not find a gather rate in the string Deblin Rust Server. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on Deblin Rust Server?

Deblin Rust Server runs a procedural map, which the game generates.

Wipe data

On what schedule does Deblin Rust Server wipe?

Too few wipes are on record for Deblin Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 26 days 17 hours ago.

Tags and filters

Which Rust Data filters and lists contain Deblin Rust Server?

On Rust Data, Deblin Rust Server appears in these lists: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on Deblin Rust Server?

Read by the game's server browser, the tags Deblin Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Deblin Rust Server?

The manual route: launch Rust, F1, then client.connect 210.157.194.130:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,993 players 11,617 servers online