Rust Data

rustdata.spaceservers211.199.53.75:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 211.199.53.75:28015 checked 44d ago

TestTest3

Connect

srv = rust.server("211.199.53.75:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #12,998 # no region published
last wipe 51d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
211.199.53.75:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
7 Sep 2026, 04:09 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average682/750
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average457/500
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average42/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average57/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average156/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average208/250

Quick answers

From the figures on this page.

Population

How does TestTest3 compare in the rankings?

Over the last seven days TestTest3 sits at #12,998 on player hours, in the top – of ranked servers.

What population does TestTest3 carry?

TestTest3 returns no live count at this refresh, having last been seen 44 days 14 hours ago.

Server data

What is the Rust version on TestTest3?

Version Rust network protocol 2633 and build 163794 on Windows is reported by TestTest3. Steam updates your game for you, but the protocol must match to join.

How reliable is TestTest3, and is it online now?

The latest sample has TestTest3 offline, with a last sighting 44 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

Where does TestTest3 sit?

No region is published by TestTest3. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 211.199.53.75:28015.

Rules, settings, map

Which rules apply on TestTest3, and what settings?

You will not find a gather rate in the string TestTest3. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has TestTest3 selected?

The game generates its map: procedural, on TestTest3.

Wipe data

When does TestTest3 wipe, and on what schedule?

A rhythm cannot be read from the wipes of TestTest3 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 51 days 11 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold TestTest3, and which filters?

The Rust Data lists that TestTest3 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TestTest3?

These tags are published by TestTest3 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into TestTest3?

In Rust, F1 opens the console: type client.connect 211.199.53.75:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,125 players 11,787 servers online