Offline 211.199.53.75:28015 checked 44d ago
TestTest3
Connect
srv = rust.server("211.199.53.75:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 211.199.53.75:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Sep 2026, 04:09 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 545 on average | 682/750 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 457/500 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 305 on average | 42/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 305 on average | 57/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 156/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 263 on average | 208/250 |
Quick answers
From the figures on this page.
Population
How does TestTest3 compare in the rankings?
Over the last seven days TestTest3 sits at #12,998 on player hours, in the top – of ranked servers.
What population does TestTest3 carry?
TestTest3 returns no live count at this refresh, having last been seen 44 days 14 hours ago.
Server data
What is the Rust version on TestTest3?
Version Rust network protocol 2633 and build 163794 on Windows is reported by TestTest3. Steam updates your game for you, but the protocol must match to join.
How reliable is TestTest3, and is it online now?
The latest sample has TestTest3 offline, with a last sighting 44 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does TestTest3 sit?
No region is published by TestTest3. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 211.199.53.75:28015.
Rules, settings, map
Which rules apply on TestTest3, and what settings?
You will not find a gather rate in the string TestTest3. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has TestTest3 selected?
The game generates its map: procedural, on TestTest3.
Wipe data
When does TestTest3 wipe, and on what schedule?
A rhythm cannot be read from the wipes of TestTest3 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 51 days 11 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold TestTest3, and which filters?
The Rust Data lists that TestTest3 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TestTest3?
These tags are published by TestTest3 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into TestTest3?
In Rust, F1 opens the console: type client.connect 211.199.53.75:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.