Rust Data

rustdata.spaceservers212.10.47.235:28017.ipynb

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Offline 212.10.47.235:28015 checked 23d ago

enma test

Connect

srv = rust.server("212.10.47.235:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,285 # top 68%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct7 Oct10 Oct13 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:28 UTC FW27d ago 1 NaN running 0
1 Tue 29 Sep, 23:12 UTC29d ago 1 NaN 1.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
212.10.47.235:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:28 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average509/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average443/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average0/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average65/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average0/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Player counts

How does enma test compare in the rankings?

Player hours over seven days put enma test at #15,285, in the top 68% of the ranked set.

How full does enma test run?

The current row shows enma test offline; the last response was 23 days 9 hours ago.

Server data

What is the Rust version on enma test?

Version Rust network protocol 2634 and build 166652 on Windows is reported by enma test. Steam updates your game for you, but the protocol must match to join.

How reliable is enma test, and is it online now?

Offline now for enma test, last seen 23 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 28 September 2026.

In which location is enma test hosted?

No region is published by enma test. Rust Data does not look up where the machine stands; it shows where a server says it is. 212.10.47.235:28015 is its address.

Settings and map

What rules and settings are recorded for enma test?

No gather rate appears in the name: enma test. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has enma test selected?

A procedural map runs on enma test, generated by the game.

Wipe schedule

When does enma test wipe, and on what schedule?

A rhythm cannot be read from the wipes of enma test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 20 hours ago.

On enma test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold enma test, and which filters?

On Rust Data, enma test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on enma test?

These tags are published by enma test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into enma test?

The manual route: launch Rust, F1, then client.connect 212.10.47.235:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players The server lists 4 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,723 players 11,855 servers online