Rust Data

rustdata.spaceservers212.124.181.12:28017.ipynb

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Offline 212.124.181.12:28015 checked 6d ago

TESTING | Vanilla+ | UA / EU

moddedcarbon

Connect

srv = rust.server("212.124.181.12:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1200 # 0% full
7-day average 1 # peak 2
rank #10,495 # top 47%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 12:10 UTC9d ago 1 NaN running 1
1 Sun 18 Oct, 19:53 UTC10d ago 3 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of TESTING | Vanilla+ | UA / EU
map
Custom Map
size
4000
seed
1337

Server

srv.info()
address
212.124.181.12:28015
region
–
max players
1200
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 12:10 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average56/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average45/700

Quick answers

From the figures on this page.

Player counts

How does TESTING | Vanilla+ | UA / EU compare in the rankings?

Over the last seven days TESTING | Vanilla+ | UA / EU sits at #10,495 on player hours, in the top 47% of ranked servers.

What population does TESTING | Vanilla+ | UA / EU carry?

The current row shows TESTING | Vanilla+ | UA / EU offline; the last response was 6 days 10 hours ago. Over the last seven days it averaged 1 players and peaked at 2.

Server data

What is the Rust version on TESTING | Vanilla+ | UA / EU?

Rust network protocol 2634 and build 167781 on Windows is what TESTING | Vanilla+ | UA / EU runs. Steam updates your game for you, but the protocol must match to join.

How reliable is TESTING | Vanilla+ | UA / EU, and is it online now?

TESTING | Vanilla+ | UA / EU is offline at this refresh; the last response came 6 days 10 hours ago. 4 of 168 hours up over the last 7 full days, or 2%. Its earliest recorded date in Rust Data is 18 October 2026.

Where does TESTING | Vanilla+ | UA / EU sit?

No region tag is published by TESTING | Vanilla+ | UA / EU, though its name points to Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 212.124.181.12:28015 is its address.

Map and rules

What rules and settings are recorded for TESTING | Vanilla+ | UA / EU?

You will not find a gather rate in the string TESTING | Vanilla+ | UA / EU. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has TESTING | Vanilla+ | UA / EU loaded?

The game generates the map on TESTING | Vanilla+ | UA / EU: procedural, size 4,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipe schedule

When does TESTING | Vanilla+ | UA / EU wipe, and on what schedule?

The record for TESTING | Vanilla+ | UA / EU holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 9 days 16 hours ago.

On TESTING | Vanilla+ | UA / EU, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does TESTING | Vanilla+ | UA / EU appear among Rust Data lists and filters?

These Rust Data lists include TESTING | Vanilla+ | UA / EU: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on TESTING | Vanilla+ | UA / EU hold?

Read by the game's server browser, the tags TESTING | Vanilla+ | UA / EU publishes are: gmrust (Game mode): Rust survival in its standard form; mp1200 (Max players): Slot count: 1,200; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into TESTING | Vanilla+ | UA / EU?

Enter client.connect 212.124.181.12:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp1200
Max players Slot count: 1,200.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,155 players 11,637 servers online