Rust Data

rustdata.spaceservers212.14.31.16:28017.ipynb

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Offline 212.14.31.16:28015 checked 7h ago

LOCAL LAB [no EAC]

Connect

srv = rust.server("212.14.31.16:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #6,021 # top 27%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0019:0022:0017:0021:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct23 Oct26 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 15:29 UTC6d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
212.14.31.16:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 15:29 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average258/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average191/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average22/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average22/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average91/200

Quick answers

From the figures on this page.

Player counts

What position does LOCAL LAB [no EAC] take in the server rankings?

Over the last seven days LOCAL LAB [no EAC] sits at #6,021 on player hours, in the top 27% of ranked servers.

What population does LOCAL LAB [no EAC] carry?

The current row shows LOCAL LAB [no EAC] offline; the last response was 7 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 15:00 UTC, mean 1 players.

About the server

Which Rust version is LOCAL LAB [no EAC] on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by LOCAL LAB [no EAC]. The protocol has to match before you can join, and Steam does the updating.

Is LOCAL LAB [no EAC] up, and what does its uptime show?

LOCAL LAB [no EAC] is offline at this refresh; the last response came 7 hours ago. 42 of 168 hours up over the last 7 full days, or 25%. The first row Rust Data holds for it is dated 25 September 2026.

In which location is LOCAL LAB [no EAC] hosted?

For LOCAL LAB [no EAC], no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.14.31.16:28015.

Settings and map

Which settings and rules does LOCAL LAB [no EAC] run?

No gather rate appears in the name: LOCAL LAB [no EAC]. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has LOCAL LAB [no EAC] selected?

LOCAL LAB [no EAC] runs a procedural map, which the game generates.

Wipes and dates

When does LOCAL LAB [no EAC] wipe, and on what schedule?

The record for LOCAL LAB [no EAC] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 6 days 16 hours ago, and that is the one in play.

What is wipe day on LOCAL LAB [no EAC] like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold LOCAL LAB [no EAC], and which filters?

The Rust Data lists that LOCAL LAB [no EAC] fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on LOCAL LAB [no EAC] hold?

The game's server browser reads these tags from LOCAL LAB [no EAC]: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into LOCAL LAB [no EAC]?

In Rust, F1 opens the console: type client.connect 212.14.31.16:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,799 players 11,618 servers online