Rust Data

rustdata.spaceservers212.145.47.18:28016.ipynb

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Offline 212.145.47.18:28015 checked 20d ago

Mi Server Local Vanilla

Connect

srv = rust.server("212.145.47.18:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak –
rank #13,711 # top 62%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 17:09 UTC20d ago 1 NaN running 0
1 Fri 2 Oct, 18:52 UTC25d ago 1 NaN 4.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
212.145.47.18:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 17:09 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average651/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average393/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average42/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average50/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average169/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average97/125

Quick answers

From the figures on this page.

Population data

How does Mi Server Local Vanilla compare in the rankings?

Over the last seven days Mi Server Local Vanilla sits at #13,711 on player hours, in the top 62% of ranked servers.

What population does Mi Server Local Vanilla carry?

The current row shows Mi Server Local Vanilla offline; the last response was 20 days 10 hours ago.

Server data

What Rust version does Mi Server Local Vanilla run?

Version Rust network protocol 2634 and build 167058 on Windows is reported by Mi Server Local Vanilla. The protocol has to match before you can join, and Steam does the updating.

How reliable is Mi Server Local Vanilla, and is it online now?

Offline now for Mi Server Local Vanilla, last seen 20 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.

Which location does Mi Server Local Vanilla run from?

For Mi Server Local Vanilla, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 212.145.47.18:28015.

Settings and map

Which settings and rules does Mi Server Local Vanilla run?

You will not find a gather rate in the string Mi Server Local Vanilla. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Mi Server Local Vanilla loaded?

The game generates its map: procedural, on Mi Server Local Vanilla.

Wipes and dates

When does Mi Server Local Vanilla wipe, and on what schedule?

Too few wipes are on record for Mi Server Local Vanilla to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 18 hours ago.

What is wipe day on Mi Server Local Vanilla like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Mi Server Local Vanilla appear among Rust Data lists and filters?

These Rust Data lists include Mi Server Local Vanilla: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Mi Server Local Vanilla?

The game's server browser reads these tags from Mi Server Local Vanilla: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Mi Server Local Vanilla?

The manual route: launch Rust, F1, then client.connect 212.145.47.18:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build Recorded game build: 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,778 players 11,681 servers online