Rust Data

rustdata.spaceservers212.15.61.108:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 212.15.61.108:28015 checked 12d ago

RustTest

Connect

srv = rust.server("212.15.61.108:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,210 # top 70%
last wipe 33d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct18 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
212.15.61.108:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 17:10 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average373/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average442/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average981/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average986/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average31/250

Quick answers

From the figures on this page.

Population

How does RustTest compare in the rankings?

Rank #15,210 on seven-day player hours for RustTest, within the top 70% of all ranked servers.

How full does RustTest run?

RustTest returns no live count at this refresh, having last been seen 12 days 1 hours ago.

Server data

What is the Rust version on RustTest?

Version Rust network protocol 2633 and build 165217 on Windows is reported by RustTest. Steam updates your game for you, but the protocol must match to join.

Is RustTest up, and what does its uptime show?

Offline now for RustTest, last seen 12 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 26 September 2026.

Where does RustTest sit?

No region is published by RustTest. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.15.61.108:28015.

Settings and map

Which settings and rules does RustTest run?

No gather rate appears in the name: RustTest. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has RustTest loaded?

The game generates its map: procedural, on RustTest.

Wipes and dates

When does RustTest wipe, and on what schedule?

Too few wipes are on record for RustTest to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 33 days ago, and that is the one in play.

Tags and filters

Where does RustTest appear among Rust Data lists and filters?

These Rust Data lists include RustTest: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustTest hold?

These tags are published by RustTest and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to RustTest?

The manual route: launch Rust, F1, then client.connect 212.15.61.108:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,584 players 11,894 servers online