Offline 212.164.26.104:28016 checked 3d ago
server_name
Connect
srv = rust.server("212.164.26.104:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.164.26.104:28016
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 15:50 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 492/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 289/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 32/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 152/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 58/100 |
Quick answers
From the figures on this page.
Population data
What position does server_name take in the server rankings?
Over the last seven days server_name sits at #9,748 on player hours, in the top 44% of ranked servers.
What population does server_name carry?
The current row shows server_name offline; the last response was 3 days 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What Rust version does server_name run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by server_name. Joining needs the same protocol on your game; Steam handles the update.
Is server_name up, and what does its uptime show?
The latest sample has server_name offline, with a last sighting 3 days 1 hours ago. 2 of 72 hours up over the last 3 full days, or 3%. The first row Rust Data holds for it is dated 24 October 2026.
Which location does server_name run from?
No region is published by server_name. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 212.164.26.104:28016.
Settings and map
Which settings and rules does server_name run?
The name server_name carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has server_name selected?
The game generates its map: procedural, on server_name.
Wipes and dates
When does server_name wipe, and how often?
The record for server_name holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 3 days 17 hours ago.
Tags and filters
Which lists on Rust Data hold server_name, and which filters?
On Rust Data, server_name appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on server_name?
Read by the game's server browser, the tags server_name publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join server_name?
The manual route: launch Rust, F1, then client.connect 212.164.26.104:28016. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.