Rust Data

rustdata.spaceservers212.164.27.133:28016.ipynb

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Offline 212.164.27.133:28015 checked 22d ago

1v1v1v1 by motiega

Connect

srv = rust.server("212.164.27.133:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,779 # top 62%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 13:58 UTC22d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
212.164.27.133:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 19:17 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average258/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average23/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average22/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average94/200

Quick answers

From the figures on this page.

Population

How does 1v1v1v1 by motiega compare in the rankings?

Over the last seven days 1v1v1v1 by motiega sits at #13,779 on player hours, in the top 62% of ranked servers.

How full does 1v1v1v1 by motiega run?

The current row shows 1v1v1v1 by motiega offline; the last response was 22 days 11 hours ago.

About the server

What is the Rust version on 1v1v1v1 by motiega?

The build is Rust network protocol 2634 and build 166652 on Windows, run by 1v1v1v1 by motiega. Joining needs the same protocol on your game; Steam handles the update.

Is 1v1v1v1 by motiega up, and what does its uptime show?

Offline now for 1v1v1v1 by motiega, last seen 22 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 6 October 2026.

Which location does 1v1v1v1 by motiega run from?

No region is published by 1v1v1v1 by motiega. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 212.164.27.133:28015 is its address.

Map and rules

Which rules apply on 1v1v1v1 by motiega, and what settings?

The name 1v1v1v1 by motiega carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on 1v1v1v1 by motiega?

A procedural map runs on 1v1v1v1 by motiega, generated by the game.

Wipes and dates

On what schedule does 1v1v1v1 by motiega wipe?

The record for 1v1v1v1 by motiega holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 12 hours ago, and that is the one in play.

What is wipe day on 1v1v1v1 by motiega like?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain 1v1v1v1 by motiega?

The Rust Data lists that 1v1v1v1 by motiega fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on 1v1v1v1 by motiega?

These tags are published by 1v1v1v1 by motiega and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into 1v1v1v1 by motiega?

The manual route: launch Rust, F1, then client.connect 212.164.27.133:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,309 players 11,617 servers online