Offline 212.20.115.81:28015 checked 28d ago
John's Private Rust
Connect
srv = rust.server("212.20.115.81:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.20.115.81:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 11:27 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 60/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 98/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 288/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 16/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 360/450 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 281/325 |
Quick answers
From the figures on this page.
Population
How does John's Private Rust compare in the rankings?
Player hours over seven days put John's Private Rust at #16,408, in the top 69% of the ranked set.
What population does John's Private Rust carry?
The current row shows John's Private Rust offline; the last response was 28 days 11 hours ago.
Server data
Which Rust version is John's Private Rust on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by John's Private Rust. The protocol has to match before you can join, and Steam does the updating.
How reliable is John's Private Rust, and is it up?
Offline now for John's Private Rust, last seen 28 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 1 October 2026.
Which location does John's Private Rust run from?
For John's Private Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 212.20.115.81:28015 is its address.
Settings and map
Which settings and rules does John's Private Rust run?
No gather rate appears in the name: John's Private Rust. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on John's Private Rust?
A procedural map runs on John's Private Rust, generated by the game.
Wipe data
When does John's Private Rust wipe, and how often?
The record for John's Private Rust holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 14 hours ago.
Tags, lists
Where does John's Private Rust appear among Rust Data lists and filters?
These Rust Data lists include John's Private Rust: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on John's Private Rust hold?
Read by the game's server browser, the tags John's Private Rust publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join John's Private Rust?
In Rust, F1 opens the console: type client.connect 212.20.115.81:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.