Online 212.22.93.118:28014 checked 6m ago
WSKIN by SHAFT
Connect
srv = rust.server("212.22.93.118:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:52 UTC FW27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 338530235
- map
- Procedural Map
- size
- 3000
- seed
- 338530235
Server
srv.info()- address
- 212.22.93.118:28014
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 19:52 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 44/100 |
| 1 | Art of Rust - Official dedicated art server | groups of 20+ · monthly · 8 on average | 5/100 |
| 2 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 10/200 |
| 3 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 9/50 |
| 4 | UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 9/40 |
| 5 | [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 2 on average | 10/35 |
Quick answers
From the figures on this page.
Player counts
What position does WSKIN by SHAFT take in the server rankings?
Player hours over seven days put WSKIN by SHAFT at #4,925, in the top 22% of the ranked set.
What population does WSKIN by SHAFT carry?
The sample now reads 1 players for WSKIN by SHAFT, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 4. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 1 players.
About the server
What does performance look like on WSKIN by SHAFT?
The 48-hour average is 65 server fps, with a low of 57. The entity count peaked at 42,366, covering buildings, deployables and the rest of the world. A high of 1,796 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does WSKIN by SHAFT run?
Rust network protocol 2635 and build 168909 on Windows is what WSKIN by SHAFT runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is WSKIN by SHAFT, and is it up?
Online is the state at the latest refresh for WSKIN by SHAFT. A restart about 6 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
Which location does WSKIN by SHAFT run from?
There is no region published for WSKIN by SHAFT. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 212.22.93.118:28014 is its address.
Settings and map
What rules and settings are recorded for WSKIN by SHAFT?
The name WSKIN by SHAFT carries no gather rate. The group limit sits at the default of 8 players. Recorded as build & creative, sandbox construction, gathering off. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has WSKIN by SHAFT loaded?
Size 3,000, seed 338530235: the procedural map on WSKIN by SHAFT, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does WSKIN by SHAFT wipe, and how often?
Once a month WSKIN by SHAFT wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 16 hours ago. The tags list wipes as monthly.
What is wipe day on WSKIN by SHAFT like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 3 hours in.
Tags and filters
Where does WSKIN by SHAFT appear among Rust Data lists and filters?
The Rust Data lists that WSKIN by SHAFT fits are: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on WSKIN by SHAFT?
The game's server browser reads these tags from WSKIN by SHAFT: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^c (Creative): Build freely, with no gathering: sandbox mode; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join WSKIN by SHAFT?
Enter client.connect 212.22.93.118:28014 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://connect.shaft.skin/ is the website recorded for it.