Online 212.22.93.159:28014 checked 11m ago
ZOMBIRust
Connect
srv = rust.server("212.22.93.159:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:31 UTC FW27d ago | 5 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4050 · seed 2730105988
- map
- Procedural Map
- size
- 4050
- seed
- 2730105988
Server
srv.info()- address
- 212.22.93.159:28014
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 19:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 27/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 25/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 1/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 63 on average | 60/1000 |
Quick answers
From the figures on this page.
Population
How does ZOMBIRust compare in the rankings?
Rank #7,577 on seven-day player hours for ZOMBIRust, within the top 34% of all ranked servers.
How many players does ZOMBIRust hold at once?
ZOMBIRust reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 18:00 UTC is the busiest, at 0 players.
Server facts
How well does ZOMBIRust perform?
The 48-hour average is 54 server fps, with a low of 26. Buildings, deployables and all else in the world took the count as high as 115,997 entities. A high of 3,013 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does ZOMBIRust run?
Rust network protocol 2635 and build 168909 on Windows is what ZOMBIRust runs. Steam updates your game for you, but the protocol must match to join.
How reliable is ZOMBIRust, and is it up?
The current sample puts ZOMBIRust online. The uptime it reports puts the last restart about 3 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Where does ZOMBIRust sit?
There is no region published for ZOMBIRust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 212.22.93.159:28014.
Settings and map
Which settings and rules does ZOMBIRust run?
No gather rate appears in the name: ZOMBIRust. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on ZOMBIRust?
ZOMBIRust runs a procedural map of size 4,050 with seed 2730105988, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does ZOMBIRust wipe?
Once a month ZOMBIRust wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 6 hours ago. Its tags carry a monthly wipe schedule.
On ZOMBIRust, what happens on wipe day?
Across recent wipes the busiest point averaged 5 players. 21 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold ZOMBIRust, and which filters?
These Rust Data lists include ZOMBIRust: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on ZOMBIRust hold?
Read by the game's server browser, the tags ZOMBIRust publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into ZOMBIRust?
The manual route: launch Rust, F1, then client.connect 212.22.93.159:28014. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.