Online 212.22.93.189:28024 checked 12m ago
Rust START TOMSK
Connect
srv = rust.server("212.22.93.189:28025")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 06:57 UTC24d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1605290779
- map
- Procedural Map
- size
- 3000
- seed
- 1605290779
Server
srv.info()- address
- 212.22.93.189:28024
- region
- –
- max players
- 45
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 5 Oct 2026, 07:49 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 71/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 80 on average | 223/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 71 on average | 92/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 12/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 225/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust START TOMSK rank?
Rank #8,046 on seven-day player hours for Rust START TOMSK, within the top 36% of all ranked servers.
What population does Rust START TOMSK carry?
The sample now reads 0 players for Rust START TOMSK, out of 45 slots. Over the last seven days it averaged 0 players and peaked at 2.
Server data
How smoothly does Rust START TOMSK run?
Averaged over 48 hours: 60 server fps, never under 39. Buildings, deployables and all else in the world took the count as high as 49,061 entities. The memory field tops out at 4,081 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rust START TOMSK?
Rust network protocol 2634 and build 166652 on Windows is what Rust START TOMSK runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust START TOMSK, and is it online now?
The current sample puts Rust START TOMSK online. A restart about 17 days 20 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Rust START TOMSK sit?
There is no region published for Rust START TOMSK. Rust Data does not look up where the machine stands; it shows where a server says it is. 212.22.93.189:28024 is its address.
Settings and map
Which rules apply on Rust START TOMSK, and what settings?
You will not find a gather rate in the string Rust START TOMSK. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Rust START TOMSK selected?
The game generates the map on Rust START TOMSK: procedural, size 3,000, seed 1605290779. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Rust START TOMSK wipe, and how often?
Once a month Rust START TOMSK wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 24 days 2 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On Rust START TOMSK, what happens on wipe day?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 10 hours in.
Tags and filters
Where does Rust START TOMSK appear among Rust Data lists and filters?
On Rust Data, Rust START TOMSK appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Rust START TOMSK?
These tags are published by Rust START TOMSK and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp45 (Max players): The server lists 45 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Rust START TOMSK?
Enter client.connect 212.22.93.189:28024 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.