Rust Data

rustdata.spaceservers212.22.93.200:28015.ipynb

Run all rust-data · live

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Online 212.22.93.200:28014 checked 8m ago

Rust START Server

monthly wipes moddedoxide

Connect

srv = rust.server("212.22.93.200:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak 1
rank #4,804 # top 22%
last wipe 17d ago # monthly schedule
next wipe 7d 13h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 13hThu 5 Nov, 19:00 UTCFW force wipe
135d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 22:15 UTC17d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1605290779
Map of Rust START Server
map
Procedural Map
size
3000
seed
1605290779
Open on RustMaps

Server

srv.info()
address
212.22.93.200:28014
region
–
max players
1
group limit
8, the default
wipe schedule
monthly
last wipe
11 Oct 2026, 22:15 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average51/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average36/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average5/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average51/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rust START Server rank?

Player hours over seven days put Rust START Server at #4,804, in the top 22% of the ranked set.

How many players does Rust START Server hold at once?

The sample now reads 1 players for Rust START Server, out of 1 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 1 players.

Server data

What does performance look like on Rust START Server?

Server fps over the last 48 hours averages 66; the floor is 62. Buildings, deployables and all else in the world took the count as high as 48,404 entities. The memory field tops out at 2,365 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Rust START Server run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust START Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust START Server, and is it online now?

Online is the state at the latest refresh for Rust START Server. The uptime it reports puts the last restart about 5 days 3 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Where does Rust START Server sit?

For Rust START Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 212.22.93.200:28014 is its address.

Map and rules

Which settings and rules does Rust START Server run?

The name Rust START Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.

What is the map on Rust START Server?

Rust START Server runs a procedural map of size 3,000 with seed 1605290779, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Rust START Server wipe, and on what schedule?

Once a month Rust START Server wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 17 days 6 hours ago. The tags list wipes as monthly.

What is wipe day on Rust START Server like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 6 hours in.

Tags and filters

Which Rust Data filters and lists contain Rust START Server?

These Rust Data lists include Rust START Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Rust START Server hold?

These tags are published by Rust START Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Rust START Server?

In Rust, F1 opens the console: type client.connect 212.22.93.200:28014. Launch Rust on this page does the same by opening the game through Steam and connecting. Full at the moment, so count on a queue.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,393 players 11,620 servers online