Rust Data

rustdata.spaceservers212.22.93.250:28015.ipynb

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Offline 212.22.93.250:28014 checked 21d ago

Rust STANDARD Server

monthly wipes moddedoxide

Connect

srv = rust.server("212.22.93.250:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,674 # top 62%
last wipe 23d ago # monthly schedule
next wipe 7d 13h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence

usual gap2.4 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 13hThu 5 Nov, 19:00 UTCFW force wipe
135d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 5 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 17:04 UTC23d ago 1 NaN running 1
1 Sat 3 Oct, 06:43 UTC25d ago 1 NaN 2.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1652930283
Map of Rust STANDARD Server
map
Procedural Map
size
4250
seed
1652930283
Open on RustMaps

Server

srv.info()
address
212.22.93.250:28014
region
–
max players
1
group limit
8, the default
wipe schedule
monthly
last wipe
5 Oct 2026, 22:29 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average54/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average36/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average5/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average49/1000

Quick answers

From the figures on this page.

Population data

How does Rust STANDARD Server compare in the rankings?

Player hours over seven days put Rust STANDARD Server at #13,674, in the top 62% of the ranked set.

What population does Rust STANDARD Server carry?

Rust STANDARD Server returns no live count at this refresh, having last been seen 21 days 10 hours ago.

Server data

What Rust version does Rust STANDARD Server run?

Version Rust network protocol 2634 and build 166652 on Windows is reported by Rust STANDARD Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust STANDARD Server, and is it up?

Rust STANDARD Server is offline at this refresh; the last response came 21 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

In which location is Rust STANDARD Server hosted?

No region is published by Rust STANDARD Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 212.22.93.250:28014.

Map and rules

What rules and settings are recorded for Rust STANDARD Server?

You will not find a gather rate in the string Rust STANDARD Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Rust STANDARD Server?

Size 4,250, seed 1652930283: the procedural map on Rust STANDARD Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Rust STANDARD Server wipe, and how often?

A single wipe each month, the force wipe, is all Rust STANDARD Server does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 23 days 6 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on Rust STANDARD Server like?

Recent wipes averaged 1 players at their peak. 5 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain Rust STANDARD Server?

The Rust Data lists that Rust STANDARD Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Rust STANDARD Server hold?

These tags are published by Rust STANDARD Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Rust STANDARD Server?

The manual route: launch Rust, F1, then client.connect 212.22.93.250:28014. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 31,131 players 11,626 servers online