Online 212.22.93.27:28014 checked 13m ago
RAPTORSLAKE
Connect
srv = rust.server("212.22.93.27:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 08:44 UTC1d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1605290779
- map
- Procedural Map
- size
- 6000
- seed
- 1605290779
Server
srv.info()- address
- 212.22.93.27:28014
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 27 Oct 2026, 08:44 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 34/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 74/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 33/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 1/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 63 on average | 121/1000 |
Quick answers
From the figures on this page.
Population data
What position does RAPTORSLAKE take in the server rankings?
Over the last seven days RAPTORSLAKE sits at #10,160 on player hours, in the top 46% of ranked servers.
What population does RAPTORSLAKE carry?
The sample now reads 0 players for RAPTORSLAKE, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 17:00 UTC, mean 1 players.
About the server
What does performance look like on RAPTORSLAKE?
The 48-hour average is 66 server fps, with a low of 65. Buildings, deployables and all else in the world took the count as high as 196,111 entities. Memory peaked at 3,957 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RAPTORSLAKE on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by RAPTORSLAKE. Steam updates your game for you, but the protocol must match to join.
How reliable is RAPTORSLAKE, and is it online now?
RAPTORSLAKE reports itself online at the current refresh. The uptime it reports puts the last restart about 6 hours ago. Over the last 2 full days the hours up number 47 of 48, 98%. Rust Data logged it first on 26 October 2026.
Which location does RAPTORSLAKE run from?
No region is published by RAPTORSLAKE. Rust Data does not look up where the machine stands; it shows where a server says it is. 212.22.93.27:28014 is its address.
Rules, settings, map
What rules and settings are recorded for RAPTORSLAKE?
No gather rate appears in the name: RAPTORSLAKE. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has RAPTORSLAKE loaded?
RAPTORSLAKE runs a procedural map of size 6,000 with seed 1605290779, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does RAPTORSLAKE wipe, and how often?
Once a month RAPTORSLAKE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 40 hours ago, and that is the one in play. The tags list wipes as monthly.
Lists and tags
Where does RAPTORSLAKE appear among Rust Data lists and filters?
The Rust Data lists that RAPTORSLAKE fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Which meanings do the tags on RAPTORSLAKE hold?
These tags are published by RAPTORSLAKE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into RAPTORSLAKE?
In Rust, F1 opens the console: type client.connect 212.22.93.27:28014. Launch Rust on this page does the same by opening the game through Steam and connecting.
