Online 212.22.93.50:28024 checked 13m ago
Rust STANDARD Server
Connect
srv = rust.server("212.22.93.50:28025")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1605290779
- map
- Procedural Map
- size
- 3000
- seed
- 1605290779
Server
srv.info()- address
- 212.22.93.50:28024
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 18 Oct 2026, 13:09 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 10/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 42/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 30/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 3/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 49/1000 |
Quick answers
From the figures on this page.
Population
What position does Rust STANDARD Server take in the server rankings?
Over the last seven days Rust STANDARD Server sits at #1,940 on player hours, in the top 9% of ranked servers.
How full does Rust STANDARD Server run?
Current row: 0 players on Rust STANDARD Server, against 50 slots. Over the last seven days it averaged 2 players and peaked at 12. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 9 players.
Server facts
What does performance look like on Rust STANDARD Server?
Averaged over 48 hours: 65 server fps, never under 39. The entity count peaked at 55,422, covering buildings, deployables and the rest of the world. Memory peaked at 1,937 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Rust STANDARD Server on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust STANDARD Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust STANDARD Server, and is it online now?
Online is the state at the latest refresh for Rust STANDARD Server. Count back 22 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 18 October 2026.
Where does Rust STANDARD Server sit?
No region is published by Rust STANDARD Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 212.22.93.50:28024.
Map and rules
Which settings and rules does Rust STANDARD Server run?
The name Rust STANDARD Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Rust STANDARD Server loaded?
Size 3,000, seed 1605290779: the procedural map on Rust STANDARD Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does Rust STANDARD Server wipe?
Expect an estimate: Rust STANDARD Server's next wipe is projected from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 10 days 14 hours ago. A monthly wipe schedule is published in its tags.
Tags and filters
Which lists on Rust Data hold Rust STANDARD Server, and which filters?
The Rust Data lists that Rust STANDARD Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on Rust STANDARD Server hold?
The game's server browser reads these tags from Rust STANDARD Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Rust STANDARD Server?
Enter client.connect 212.22.93.50:28024 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.