Rust Data

rustdata.spaceservers212.22.93.50:28025.ipynb

Run all rust-data · live

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Online 212.22.93.50:28024 checked 13m ago

Rust STANDARD Server

monthly wipes moddedoxide

Connect

srv = rust.server("212.22.93.50:28025")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 2 # peak 12
rank #1,940 # top 9%
last wipe 10d ago # monthly schedule
next wipe 7d 14h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
02.557.51005:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1605290779
Map of Rust STANDARD Server
map
Procedural Map
size
3000
seed
1605290779
Open on RustMaps

Server

srv.info()
address
212.22.93.50:28024
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
18 Oct 2026, 13:09 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average10/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average42/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average30/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average3/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average49/1000

Quick answers

From the figures on this page.

Population

What position does Rust STANDARD Server take in the server rankings?

Over the last seven days Rust STANDARD Server sits at #1,940 on player hours, in the top 9% of ranked servers.

How full does Rust STANDARD Server run?

Current row: 0 players on Rust STANDARD Server, against 50 slots. Over the last seven days it averaged 2 players and peaked at 12. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 9 players.

Server facts

What does performance look like on Rust STANDARD Server?

Averaged over 48 hours: 65 server fps, never under 39. The entity count peaked at 55,422, covering buildings, deployables and the rest of the world. Memory peaked at 1,937 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Rust STANDARD Server on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust STANDARD Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust STANDARD Server, and is it online now?

Online is the state at the latest refresh for Rust STANDARD Server. Count back 22 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 18 October 2026.

Where does Rust STANDARD Server sit?

No region is published by Rust STANDARD Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 212.22.93.50:28024.

Map and rules

Which settings and rules does Rust STANDARD Server run?

The name Rust STANDARD Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Rust STANDARD Server loaded?

Size 3,000, seed 1605290779: the procedural map on Rust STANDARD Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does Rust STANDARD Server wipe?

Expect an estimate: Rust STANDARD Server's next wipe is projected from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 10 days 14 hours ago. A monthly wipe schedule is published in its tags.

Tags and filters

Which lists on Rust Data hold Rust STANDARD Server, and which filters?

The Rust Data lists that Rust STANDARD Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on Rust STANDARD Server hold?

The game's server browser reads these tags from Rust STANDARD Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Rust STANDARD Server?

Enter client.connect 212.22.93.50:28024 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,003 players 11,659 servers online