Rust Data

rustdata.spaceservers212.22.93.52:28015.ipynb

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Online 212.22.93.52:28014 checked 8m ago

[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |

biweekly wipes moddedoxidepve

Connect

srv = rust.server("212.22.93.52:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 7
rank #3,085 # top 14%
last wipe 12d ago # biweekly schedule
next wipe 1d 5h # Fri 30 Oct, 02:37 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 02:37 UTC, in 1d 5h. # Every other Friday at 02:37 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 5

Coming wipes

inatkind
01d 5hFri 30 Oct, 02:37 UTCwipe
17d 21hThu 5 Nov, 19:00 UTCFW force wipe
215d 5hFri 13 Nov, 02:37 UTCwipe
329d 5hFri 27 Nov, 02:37 UTCwipe
435d 21hThu 3 Dec, 19:00 UTCFW force wipe
543d 5hFri 11 Dec, 02:37 UTCwipe

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 38 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 02:37 UTC12d ago 11 NaN running 1
1 Fri 2 Oct, 02:46 UTC26d ago 12 halved by day 6 14 days 0
2 Fri 18 Sep, 03:14 UTC40d ago 14 halved by day 4 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 477406466
Map of [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |
map
Procedural Map
size
4250
seed
477406466
Open on RustMaps

Server

srv.info()
address
212.22.93.52:28014
region
–
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
16 Oct 2026, 02:37 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
[TL]Rust PVE приветствует тебя! ✓ Вайп 2 раза в месяц ✓ Взрослая и адекватная администрация ✓ Стаки: 1кк, рейты х1(выше SKillTree), переплавка Х3 ✓ Кастом крафт, виртуальные карьеры, ранги, вызов вертолета и танка ✓ Полная защита вашего лута от других игроков ✓ Много платных плагинов(полный список в DISCORD): Rbases, BossMonster, DefHomes, SkillTree, Events, LockOnRockets, PlaneCrash, Convoy, ArmoredTrain и многие другие ✓ Редкие металлы, PlayerChallenges,Скины(в т.ч. и зданий), Статистика игрока, Mymini, MagicTree, OrePlanter, PersonalFarm и другие ✓ ТП на труп, сохранение инвентаря при смерти, изучение не через верстак, лут в кастомных местах, личный транспорт за скрап, кейсы, тп домой при отключении ✓ Розыгрыши баланса на магазин, привилегий ✓ На сервере постоянно добавляются новые плагины планово или по согласованию с администрацией

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average240/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average268/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average100/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average20/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average40/100
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 50 on average49/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | rank?

Over the last seven days [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | sits at #3,085 on player hours, in the top 14% of ranked servers.

How many players does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | hold at once?

[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 7. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 3 players.

About the server

How well does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | perform?

Averaged over 48 hours: 63 server fps, never under 50. The entity count peaked at 156,009, covering buildings, deployables and the rest of the world. A high of 4,666 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

Rust network protocol 2635 and build 168909 on Windows is what [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | runs. Steam updates your game for you, but the protocol must match to join.

Is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | up, and what does its uptime show?

[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | reports itself online at the current refresh. Count back 22 hours from its reported uptime to get the last restart. 164 of 168 hours up over the last 7 full days, or 98%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | hosted?

For [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 212.22.93.52:28014 is its address.

Settings and map

Which rules apply on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, and what settings?

No gather rate appears in the name: [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The VAC field reads off.

Which map has [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | loaded?

[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | runs a procedural map of size 4,250 with seed 477406466, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | wipe, and how often?

every other Friday at 02:37 UTC is how [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | wipes. The schedule puts the next wipe on Friday 30 October at 02:37 UTC. The world it runs now was generated 12 days 18 hours ago. A fortnightly wipe schedule is published in its tags.

On [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, what happens on wipe day?

The average peak over recent wipes is 12 players. The crowd on the latest wipe topped out 38 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 5.

Tags, lists

Which lists on Rust Data hold [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, and which filters?

These Rust Data lists include [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

These tags are published by [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

In Rust, F1 opens the console: type client.connect 212.22.93.52:28014. Launch Rust on this page does the same by opening the game through Steam and connecting. http://tlshop.gamestores.app/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,jp0,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Other

jp0
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,386 players 11,795 servers online