Online 212.22.93.52:28014 checked 8m ago
[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |
Connect
srv = rust.server("212.22.93.52:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 02:37 UTC, in 1d 5h. # Every other Friday at 02:37 UTC · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 5h | Fri 30 Oct, 02:37 UTC | wipe |
| 1 | 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 5h | Fri 13 Nov, 02:37 UTC | wipe |
| 3 | 29d 5h | Fri 27 Nov, 02:37 UTC | wipe |
| 4 | 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 5h | Fri 11 Dec, 02:37 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 38 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 02:37 UTC12d ago | 11 | NaN | running | 1 |
| 1 | Fri 2 Oct, 02:46 UTC26d ago | 12 | halved by day 6 | 14 days | 0 |
| 2 | Fri 18 Sep, 03:14 UTC40d ago | 14 | halved by day 4 | 14 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 477406466
- map
- Procedural Map
- size
- 4250
- seed
- 477406466
Server
srv.info()- address
- 212.22.93.52:28014
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 16 Oct 2026, 02:37 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 247 on average | 240/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 237 on average | 268/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 100/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 20/200 |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 40/100 |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 50 on average | 49/250 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | rank?
Over the last seven days [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | sits at #3,085 on player hours, in the top 14% of ranked servers.
How many players does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | hold at once?
[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 7. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 3 players.
About the server
How well does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | perform?
Averaged over 48 hours: 63 server fps, never under 50. The entity count peaked at 156,009, covering buildings, deployables and the rest of the world. A high of 4,666 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
Rust network protocol 2635 and build 168909 on Windows is what [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | runs. Steam updates your game for you, but the protocol must match to join.
Is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | up, and what does its uptime show?
[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | reports itself online at the current refresh. Count back 22 hours from its reported uptime to get the last restart. 164 of 168 hours up over the last 7 full days, or 98%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | hosted?
For [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 212.22.93.52:28014 is its address.
Settings and map
Which rules apply on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, and what settings?
No gather rate appears in the name: [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The VAC field reads off.
Which map has [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | loaded?
[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | runs a procedural map of size 4,250 with seed 477406466, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | wipe, and how often?
every other Friday at 02:37 UTC is how [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | wipes. The schedule puts the next wipe on Friday 30 October at 02:37 UTC. The world it runs now was generated 12 days 18 hours ago. A fortnightly wipe schedule is published in its tags.
On [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, what happens on wipe day?
The average peak over recent wipes is 12 players. The crowd on the latest wipe topped out 38 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 5.
Tags, lists
Which lists on Rust Data hold [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, and which filters?
These Rust Data lists include [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the server tags on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
These tags are published by [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
In Rust, F1 opens the console: type client.connect 212.22.93.52:28014. Launch Rust on this page does the same by opening the game through Steam and connecting. http://tlshop.gamestores.app/ is the website recorded for it.