Offline 212.22.93.59:28014 checked 10d ago
212.22.93.59
Connect
srv = rust.server("212.22.93.59:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 08:38 UTC11d ago | 1 | NaN | running | 0 |
| 1 | Fri 16 Oct, 10:00 UTC12d ago | 1 | NaN | 0.9 days | 0 |
| 2 | Thu 15 Oct, 15:11 UTC13d ago | 1 | NaN | 0.8 days | 0 |
| 3 | Thu 8 Oct, 15:23 UTC20d ago | 1 | halved by day 1 | 7 days | 1 |
| 4 | Tue 6 Oct, 13:20 UTC22d ago | 1 | NaN | 2.1 days | 4 |
| 5 | Wed 23 Sep, 11:39 UTC35d ago | 214+1 queue | halved by day 3 | 13.1 days | 3 |
| 6 | Tue 22 Sep, 17:20 UTC36d ago | 214+1 queue | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 34/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 77 on average | 72/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 37/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 1/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 62 on average | 134/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does 212.22.93.59 rank?
Player hours over seven days put 212.22.93.59 at #15,324, in the top 70% of the ranked set.
How full does 212.22.93.59 run?
212.22.93.59 returns no live count at this refresh, having last been seen 10 days 12 hours ago.
Server facts
What is the Rust version on 212.22.93.59?
Rust network protocol 2634 and build 166652 on Windows is what 212.22.93.59 runs. The protocol has to match before you can join, and Steam does the updating.
Is 212.22.93.59 up, and what does its uptime show?
The latest sample has 212.22.93.59 offline, with a last sighting 10 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 22 September 2026.
Where does 212.22.93.59 sit?
For 212.22.93.59, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 212.22.93.59:28014 is its address.
Settings and map
Which rules apply on 212.22.93.59, and what settings?
You will not find a gather rate in the string 212.22.93.59. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has 212.22.93.59 selected?
The game generates the map on 212.22.93.59: procedural, size 3,600, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: FPS+ BOOST.
Wipe data
On what schedule does 212.22.93.59 wipe?
Once a month 212.22.93.59 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 11 days 16 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on 212.22.93.59 like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.
Lists and tags
Which lists on Rust Data hold 212.22.93.59, and which filters?
On Rust Data, 212.22.93.59 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on 212.22.93.59?
Read by the game's server browser, the tags 212.22.93.59 publishes are: gmrust (Game mode): Survival play, standard Rust; mp250 (Max players): Slot count: 250; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join 212.22.93.59?
Enter client.connect 212.22.93.59:28014 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.