Offline 212.22.93.89:28014 checked 8d ago
Rust START Server
Connect
srv = rust.server("212.22.93.89:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 20:39 UTC17d ago | 2 | NaN | running | 0 |
| 1 | Wed 7 Oct, 14:55 UTC21d ago | 3 | halved by day 2 | 3.2 days | 0 |
| 2 | Sun 4 Oct, 17:07 UTC23d ago | 3 | held half | 2.9 days | 3 |
| 3 | Thu 1 Oct, 17:30 UTC FW26d ago | 4 | held half | 3 days | 1 |
| 4 | Mon 28 Sep, 15:52 UTC30d ago | 5 | held half | 3.1 days | 4 |
| 5 | Sun 27 Sep, 15:14 UTC31d ago | 5 | NaN | 1 days | 0 |
| 6 | Fri 18 Sep, 05:52 UTC40d ago | 1 | NaN | 9.4 days | 0 |
| 7 | Tue 15 Sep, 08:28 UTC43d ago | 1 | held half | 2.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 3799744469
- map
- Procedural Map
- size
- 3000
- seed
- 3799744469
Server
srv.info()- address
- 212.22.93.89:28014
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 10 Oct 2026, 21:19 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 136/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 52/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 70 on average | 459/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 22/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 65 on average | 187/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 57 on average | 568/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust START Server rank?
Player hours over seven days put Rust START Server at #15,338, in the top 70% of the ranked set.
How many players does Rust START Server hold at once?
Rust START Server returns no live count at this refresh, having last been seen 8 days 12 hours ago.
Server data
What is the Rust version on Rust START Server?
The build is Rust network protocol 2634 and build 166494 on Windows, run by Rust START Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust START Server, and is it online now?
The latest sample has Rust START Server offline, with a last sighting 8 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Rust START Server hosted?
No region is published by Rust START Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 212.22.93.89:28014 is its address.
Settings and map
What rules and settings are recorded for Rust START Server?
No gather rate appears in the name: Rust START Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Rust START Server loaded?
The game generates the map on Rust START Server: procedural, size 3,000, seed 3799744469. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Rust START Server wipe, and how often?
Once a month Rust START Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 17 days 19 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On Rust START Server, what happens on wipe day?
The average peak over recent wipes is 3 players. 10 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. The drop under half arrived by day 2 in the other cases.
Lists and tags
Which Rust Data filters and lists contain Rust START Server?
These Rust Data lists include Rust START Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Rust START Server?
The game's server browser reads these tags from Rust START Server: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Rust START Server?
Enter client.connect 212.22.93.89:28014 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.