Rust Data

rustdata.spaceservers212.22.93.93:28025.ipynb

Run all rust-data · live

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Online 212.22.93.93:28024 checked 11m ago

Rust START Server

monthly wipes moddedoxide

Connect

srv = rust.server("212.22.93.93:28025")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 2
rank #4,690 # top 21%
last wipe 26d ago # monthly schedule
next wipe 7d 17h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence

usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 17hThu 5 Nov, 19:00 UTCFW force wipe
135d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 16:54 UTC26d ago 1+1 queue NaN running 0
1 Thu 1 Oct, 15:41 UTC27d ago 1 NaN 1.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1605290779
Map of Rust START Server
map
Procedural Map
size
1000
seed
1605290779
Open on RustMaps

Server

srv.info()
address
212.22.93.93:28024
region
–
max players
1
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 16:54 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average20/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average64/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average30/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average2/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 63 on average94/1000

Quick answers

From the figures on this page.

Population

What position does Rust START Server take in the server rankings?

Rank #4,690 on seven-day player hours for Rust START Server, within the top 21% of all ranked servers.

What population does Rust START Server carry?

The sample now reads 0 players for Rust START Server, out of 1 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 1 players.

Server facts

How well does Rust START Server perform?

Server fps over the last 48 hours averages 65; the floor is 44. Buildings, deployables and all else in the world took the count as high as 6,067 entities. Memory peaked at 1,627 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Rust START Server?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust START Server. Steam updates your game for you, but the protocol must match to join.

Is Rust START Server up, and what does its uptime show?

The current sample puts Rust START Server online. Count back 5 days 13 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Where does Rust START Server sit?

For Rust START Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 212.22.93.93:28024.

Settings and map

Which settings and rules does Rust START Server run?

You will not find a gather rate in the string Rust START Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Rust START Server?

The game generates the map on Rust START Server: procedural, size 1,000, seed 1605290779. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Rust START Server wipe, and how often?

A single wipe each month, the force wipe, is all Rust START Server does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days 8 hours ago. A monthly wipe schedule is published in its tags.

On Rust START Server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. A peak 1 hours into the latest wipe, plus 1 waiting in the queue.

Lists and tags

Which Rust Data filters and lists contain Rust START Server?

These Rust Data lists include Rust START Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Rust START Server?

The game's server browser reads these tags from Rust START Server: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Rust START Server?

In Rust, F1 opens the console: type client.connect 212.22.93.93:28024. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,011 players 11,701 servers online