Rust Data

rustdata.spaceservers212.227.51.185:28017.ipynb

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Online EU 212.227.51.185:28016 checked 8m ago

[EU/NL] DutchRust Vanilla | Original

biweekly wipes vanillaoxide

Connect

srv = rust.server("212.227.51.185:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 4 # peak 15
rank #1,505 # top 7% · #603 in EU
last wipe 13d ago # biweekly schedule
next wipe 7d 10h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0510152009:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 5

Coming wipes

inatkind
07d 10hThu 5 Nov, 19:00 UTCFW force wipe
114d 9hThu 12 Nov, 17:54 UTCwipe
235d 10hThu 3 Dec, 19:00 UTCFW force wipe
342d 9hThu 10 Dec, 17:54 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 17:54 UTC13d ago 21 NaN running 4
1 Thu 1 Oct, 17:43 UTC FW27d ago 17 halved by day 3 14 days 2
2 Thu 17 Sep, 17:33 UTC41d ago 18 halved by day 7 14 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 2110746573
Map of [EU/NL] DutchRust Vanilla | Original
map
Procedural Map
size
3500
seed
2110746573
Open on RustMaps

Server

srv.info()
address
212.227.51.185:28016
region
EU
max players
75
group limit
16 max
wipe schedule
biweekly
last wipe
15 Oct 2026, 17:54 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome at DutchRust. - Server is vanilla - We keep our rules simple and allow you to play the game how you see fit - However no racism of any kind is tolerated - Discord: XC9rdA6 - No max teamsize - No cheats or hacks (steam check) - Chat language: Dutch or English - The Server will be mapwiped Biweekly. - dutchrustserver.nl

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average107/200
1Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 128 on average10/100
2Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 29 on average10/200
3Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 24 on average12/200
4Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average16/150
5РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 16 on average3/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [EU/NL] DutchRust Vanilla | Original rank?

On seven-day player hours [EU/NL] DutchRust Vanilla | Original is #1,505 overall and #603 in Europe, inside the top 7% of all ranked servers.

How full does [EU/NL] DutchRust Vanilla | Original run?

The sample now reads 0 players for [EU/NL] DutchRust Vanilla | Original, out of 75 slots. Over the last seven days it averaged 4 players and peaked at 15. Peak hour in the last 48 hours: 20:00 UTC, mean 11 players.

Server data

What does performance look like on [EU/NL] DutchRust Vanilla | Original?

Averaged over 48 hours: 120 server fps, never under 108. The entity count peaked at 79,619, covering buildings, deployables and the rest of the world. Memory peaked at 2,898 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [EU/NL] DutchRust Vanilla | Original run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [EU/NL] DutchRust Vanilla | Original. Steam updates your game for you, but the protocol must match to join.

How reliable is [EU/NL] DutchRust Vanilla | Original, and is it online now?

The current sample puts [EU/NL] DutchRust Vanilla | Original online. The uptime it reports puts the last restart about 3 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does [EU/NL] DutchRust Vanilla | Original run from?

In Europe, [EU/NL] DutchRust Vanilla | Original lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 212.227.51.185:28016.

Rules, settings, map

Which rules apply on [EU/NL] DutchRust Vanilla | Original, and what settings?

The name [EU/NL] DutchRust Vanilla | Original carries no gather rate. Group size tops out at 16 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

What is the map on [EU/NL] DutchRust Vanilla | Original?

The game generates the map on [EU/NL] DutchRust Vanilla | Original: procedural, size 3,500, seed 2110746573. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [EU/NL] DutchRust Vanilla | Original wipe, and how often?

The wipe rhythm for [EU/NL] DutchRust Vanilla | Original is every 4 weeks on Thursday at 17:54 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 13 days 14 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.

On [EU/NL] DutchRust Vanilla | Original, what happens on wipe day?

Across recent wipes the busiest point averaged 19 players. 26 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 5.

Tags, lists

Which lists on Rust Data hold [EU/NL] DutchRust Vanilla | Original, and which filters?

On Rust Data, [EU/NL] DutchRust Vanilla | Original appears in these lists: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on [EU/NL] DutchRust Vanilla | Original?

Read by the game's server browser, the tags [EU/NL] DutchRust Vanilla | Original publishes are: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): Slot count: 75; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into [EU/NL] DutchRust Vanilla | Original?

Enter client.connect 212.227.51.185:28016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://dutchrustserver.nl.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts16,^o

Game

gmrust
Game mode Rust survival in its standard form.
mp75
Max players Slot count: 75.
ts16
Group limit No team may exceed 16.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,162 players 11,632 servers online