Rust Data

rustdata.spaceservers212.23.222.227:30024.ipynb

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Online 212.23.222.227:30023 checked 8m ago

MAD RUST | 2X NOLIMIT | 277 DEVBLOG

2x modded

Connect

srv = rust.server("212.23.222.227:30024")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #8,145 # top 37%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2250 · seed 9082345
No map picture published
map
Procedural Map
size
2250
seed
9082345
Open on RustMaps

Server

srv.info()
address
212.23.222.227:30023
region
–
max players
50
group limit
not published
wipe schedule
–
last wipe
24 Oct 2026, 08:49 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 697 on average911/950
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 520 on average724/750
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 340 on average210/250
3Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average34/100
4EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 312 on average428/455
5Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 292 on average174/200

Quick answers

From the figures on this page.

Population data

How does MAD RUST | 2X NOLIMIT | 277 DEVBLOG compare in the rankings?

Over the last seven days MAD RUST | 2X NOLIMIT | 277 DEVBLOG sits at #8,145 on player hours, in the top 37% of ranked servers.

How many players does MAD RUST | 2X NOLIMIT | 277 DEVBLOG hold at once?

MAD RUST | 2X NOLIMIT | 277 DEVBLOG reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 06:00 UTC, averaging 1 players.

Server data

What does performance look like on MAD RUST | 2X NOLIMIT | 277 DEVBLOG?

Server fps over the last 48 hours averages 60; the floor is 60. Entity numbers reached 21,469, and that includes buildings, deployables and the rest. A high of 1,665 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on MAD RUST | 2X NOLIMIT | 277 DEVBLOG?

Version Rust network protocol 2392 and build 82953 on Linux is reported by MAD RUST | 2X NOLIMIT | 277 DEVBLOG. The protocol has to match before you can join, and Steam does the updating.

How reliable is MAD RUST | 2X NOLIMIT | 277 DEVBLOG, and is it online now?

MAD RUST | 2X NOLIMIT | 277 DEVBLOG reports itself online at the current refresh. The uptime it reports puts the last restart about 10 hours ago. 48 of 48 hours up over the last 2 full days, or 100%. The first row Rust Data holds for it is dated 24 October 2026.

Where does MAD RUST | 2X NOLIMIT | 277 DEVBLOG sit?

There is no region published for MAD RUST | 2X NOLIMIT | 277 DEVBLOG. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 212.23.222.227:30023 is its address.

Settings and map

Which settings and rules does MAD RUST | 2X NOLIMIT | 277 DEVBLOG run?

The name carries the figure: MAD RUST | 2X NOLIMIT | 277 DEVBLOG runs 2x gather. Group limits do not appear in its data. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.

What is the map on MAD RUST | 2X NOLIMIT | 277 DEVBLOG?

The game generates the map on MAD RUST | 2X NOLIMIT | 277 DEVBLOG: procedural, size 2,250, seed 9082345. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does MAD RUST | 2X NOLIMIT | 277 DEVBLOG wipe?

The record for MAD RUST | 2X NOLIMIT | 277 DEVBLOG holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 3 days 10 hours ago.

Lists and tags

Which lists on Rust Data hold MAD RUST | 2X NOLIMIT | 277 DEVBLOG, and which filters?

On Rust Data, MAD RUST | 2X NOLIMIT | 277 DEVBLOG appears in these lists: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Last wipe: In the last week; Gather rate: 2x.

How should you read the server tags on MAD RUST | 2X NOLIMIT | 277 DEVBLOG?

The game's server browser reads these tags from MAD RUST | 2X NOLIMIT | 277 DEVBLOG: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; v2392 (Protocol): To join, your game must run protocol 2392; cs82953 (Build): The server runs build 82953; ptrak (Networking): Network traffic runs over RakNet, the game standard; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; hil2cpp (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to MAD RUST | 2X NOLIMIT | 277 DEVBLOG?

The manual route: launch Rust, F1, then client.connect 212.23.222.227:30023. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://hks.rest is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,v2392,hil2cpp,stok,gmrust,cs82953,oxide,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
v2392
Protocol To join, your game must run protocol 2392.
cs82953
Build The server runs build 82953.
ptrak
Networking Network traffic runs over RakNet, the game standard.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

hil2cpp
Custom tag This tag comes from the owner or a plugin, not from Rust itself.
stok
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,145 players 11,896 servers online