Rust Data

rustdata.spaceservers212.237.217.16:28141.ipynb

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Offline 212.237.217.16:28140 checked 1d ago

PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D

2x quad moddedoxide

Connect

srv = rust.server("212.237.217.16:28141")
print(srv.connect_command)

Right now

srv.summary()
players now 0/300 # 0% full
7-day average 0 # peak 1
rank #15,006 # top 67%
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123408:0009:0010:0011:00Wiped Tue 27 Oct, 08:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
02040608008:0009:0010:0011:00Wiped Tue 27 Oct, 08:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 67% of all ranked servers, and #608 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 08:02 UTC1d ago NaN NaN running 0
1 Sat 24 Oct, 07:25 UTC4d ago 0 NaN 3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 26638916
Map of PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D
map
Procedural Map
size
5000
seed
26638916
Open on RustMaps

Server

srv.info()
address
212.237.217.16:28140
region
–
max players
300
group limit
quad
wipe schedule
–
last wipe
27 Oct 2026, 08:02 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 566 on average170/200
1Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 248 on average226/275
2WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 211 on average65/200
3SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10quad · 2x · biweekly · 166 on average5/200
4WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 149 on average48/200
5US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 148 on average216/230

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D rank?

Rank #15,006 on seven-day player hours for PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D, within the top 67% of all ranked servers. The quad group places it at #608.

How many players does PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D hold at once?

PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D returns no live count at this refresh, having last been seen 40 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How smoothly does PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D run?

Averaged over 48 hours: 71 server fps, never under 68. Entity numbers reached 151,199, and that includes buildings, deployables and the rest. The memory field tops out at 4,220 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D?

The build is Rust network protocol 2635 and build 168909 on Linux, run by PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D. The protocol has to match before you can join, and Steam does the updating.

Is PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D up, and what does its uptime show?

PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D is offline at this refresh; the last response came 40 hours ago. Count back 3 hours from its reported uptime to get the last restart. Uptime of 27% across the last 6 full days: 39 hours of 144. Its earliest recorded date in Rust Data is 22 October 2026.

Which location does PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D run from?

For PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 212.237.217.16:28140 is its address.

Map and rules

What rules and settings are recorded for PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D?

2x gather is what the name states, and the name is PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D. The group limit is 4 players, the quad setting. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D?

Size 5,000, seed 26638916: the procedural map on PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D wipe?

The record for PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 43 hours ago.

What is wipe day on PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D appear among Rust Data lists and filters?

These Rust Data lists include PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D: Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days; Gather rate: 2x.

Which meanings do the tags on PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D hold?

These tags are published by PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp300 (Max players): Slot count: 300; ts4 (Group limit): The team cap is 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D?

In Rust, F1 opens the console: type client.connect 212.237.217.16:28140. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp300
Max players Slot count: 300.
ts4
Group limit The team cap is 4.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,284 players 11,672 servers online