Offline EU 212.3.194.139:28015 checked 35d ago
RustMods.win | Classic x2 Monthly | TEST
Connect
srv = rust.server("212.3.194.139:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.3.194.139:28015
- region
- EU
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 22 Sep 2026, 00:05 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 793 on average | 112/250 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 635 on average | 409/550 |
| 2 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 358 on average | 64/190 |
| 3 | Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 310 on average | 288/300 |
| 4 | EU Limitless 2x Monthly Main | No BP Wipes | x2 | EU · groups of 12+ · 2x · monthly · 276 on average | 59/200 |
| 5 | MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 | EU · groups of 300+ · 2x · monthly · 140 on average | 28/500 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RustMods.win | Classic x2 Monthly | TEST rank?
On seven-day player hours RustMods.win | Classic x2 Monthly | TEST is #16,111 overall and #2,554 in Europe, inside the top 71% of all ranked servers.
How many players does RustMods.win | Classic x2 Monthly | TEST hold at once?
RustMods.win | Classic x2 Monthly | TEST returns no live count at this refresh, having last been seen 35 days 6 hours ago.
Server data
What is the Rust version on RustMods.win | Classic x2 Monthly | TEST?
The build is Rust network protocol 2633 and build 165217 on Windows, run by RustMods.win | Classic x2 Monthly | TEST. Steam updates your game for you, but the protocol must match to join.
Is RustMods.win | Classic x2 Monthly | TEST up, and what does its uptime show?
The latest sample has RustMods.win | Classic x2 Monthly | TEST offline, with a last sighting 35 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 24 September 2026.
Where does RustMods.win | Classic x2 Monthly | TEST sit?
The EU tag is what RustMods.win | Classic x2 Monthly | TEST uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 212.3.194.139:28015.
Map and rules
Which rules apply on RustMods.win | Classic x2 Monthly | TEST, and what settings?
The name carries the figure: RustMods.win | Classic x2 Monthly | TEST runs 2x gather. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has RustMods.win | Classic x2 Monthly | TEST loaded?
A procedural map runs on RustMods.win | Classic x2 Monthly | TEST, generated by the game.
Wipe data
When does RustMods.win | Classic x2 Monthly | TEST wipe, and how often?
An estimate from the force wipe gives RustMods.win | Classic x2 Monthly | TEST's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 38 days 6 hours ago. The tags list wipes as monthly.
Tags, lists
Which lists on Rust Data hold RustMods.win | Classic x2 Monthly | TEST, and which filters?
These Rust Data lists include RustMods.win | Classic x2 Monthly | TEST: EU Rust servers, Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the server tags on RustMods.win | Classic x2 Monthly | TEST?
The game's server browser reads these tags from RustMods.win | Classic x2 Monthly | TEST: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join RustMods.win | Classic x2 Monthly | TEST?
Enter client.connect 212.3.194.139:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.