Rust Data

rustdata.spaceservers212.4.138.244:28042.ipynb

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Online EU 212.4.138.244:28041 checked 10m ago

DeadZone Vanilla | Monthly | EU | LARGE

monthly wipes moddedcarbon

Connect

srv = rust.server("212.4.138.244:28042")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 7
rank #3,124 # top 14% · #1167 in EU
last wipe 27d ago # monthly schedule
next wipe 7d 15h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
07d 15hThu 5 Nov, 19:00 UTCFW force wipe
135d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:44 UTC FW27d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 2026
Map of DeadZone Vanilla | Monthly | EU | LARGE
map
Procedural Map
size
4250
seed
2026
Open on RustMaps

Server

srv.info()
address
212.4.138.244:28041
region
EU
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:33 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
In the ashes of chaos, only the ruthless survive. Welcome to DeadZone. • Max Group: 6 • Active Staff • 2x Gather Rates • Loot Vanilla drop tables • Vanilla Crafting & Smelting Speed • BP Clan Sharing • Automatic Auth Sharing | Tool Cupboards | Code Locks | AutoTurrets • Extended WB Range • Bgrade • Teleports & Homes • Player Trading

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average34/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average27/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average56/1000

Quick answers

From the figures on this page.

Population

How does DeadZone Vanilla | Monthly | EU | LARGE compare in the rankings?

Player hours over the last seven days: #3,124 for DeadZone Vanilla | Monthly | EU | LARGE, #1,167 in Europe, within the top 14% of the ranked set.

How many players does DeadZone Vanilla | Monthly | EU | LARGE hold at once?

Current row: 1 players on DeadZone Vanilla | Monthly | EU | LARGE, against 100 slots. Over the last seven days it averaged 1 players and peaked at 7. Peak hour in the last 48 hours: 19:00 UTC, mean 2 players.

Server data

How well does DeadZone Vanilla | Monthly | EU | LARGE perform?

Averaged over 48 hours: 50 server fps, never under 49. The entity count peaked at 115,412, covering buildings, deployables and the rest of the world. The memory field tops out at 4,013 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does DeadZone Vanilla | Monthly | EU | LARGE run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by DeadZone Vanilla | Monthly | EU | LARGE. The protocol has to match before you can join, and Steam does the updating.

Is DeadZone Vanilla | Monthly | EU | LARGE up, and what does its uptime show?

The current sample puts DeadZone Vanilla | Monthly | EU | LARGE online. The uptime it reports puts the last restart about 23 hours ago. 155 of 168 hours up over the last 7 full days, or 92%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is DeadZone Vanilla | Monthly | EU | LARGE hosted?

The EU tag is what DeadZone Vanilla | Monthly | EU | LARGE uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 212.4.138.244:28041 is its address.

Rules, settings, map

Which rules apply on DeadZone Vanilla | Monthly | EU | LARGE, and what settings?

No gather rate appears in the name: DeadZone Vanilla | Monthly | EU | LARGE. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

What is the map on DeadZone Vanilla | Monthly | EU | LARGE?

The game generates the map on DeadZone Vanilla | Monthly | EU | LARGE: procedural, size 4,250, seed 2026. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does DeadZone Vanilla | Monthly | EU | LARGE wipe?

The only wipe DeadZone Vanilla | Monthly | EU | LARGE takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 9 hours ago. A monthly wipe schedule is published in its tags.

On DeadZone Vanilla | Monthly | EU | LARGE, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. 41 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does DeadZone Vanilla | Monthly | EU | LARGE appear among Rust Data lists and filters?

These Rust Data lists include DeadZone Vanilla | Monthly | EU | LARGE: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on DeadZone Vanilla | Monthly | EU | LARGE hold?

These tags are published by DeadZone Vanilla | Monthly | EU | LARGE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to DeadZone Vanilla | Monthly | EU | LARGE?

The manual route: launch Rust, F1, then client.connect 212.4.138.244:28041. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://dzrust.eu/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,137 players 11,669 servers online