Rust Data

rustdata.spaceservers212.55.104.19:28016.ipynb

Run all rust-data · live

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Offline 212.55.104.19:28015 checked 5h ago

nameserver

Connect

srv = rust.server("212.55.104.19:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 1 # peak 1
rank #5,217 # top 23%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75112:0014:0016:0014:0016:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 15:02 UTC7d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
212.55.104.19:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 19:22 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average98/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average432/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average22/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average504/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average405/425

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does nameserver rank?

Over the last seven days nameserver sits at #5,217 on player hours, in the top 23% of ranked servers.

How many players does nameserver hold at once?

The current row shows nameserver offline; the last response was 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 1 players.

Server facts

What is the Rust version on nameserver?

The build is Rust network protocol 2635 and build 168909 on Windows, run by nameserver. The protocol has to match before you can join, and Steam does the updating.

Is nameserver up, and what does its uptime show?

Offline now for nameserver, last seen 5 hours ago. Uptime of 20% across the last 7 full days: 34 hours of 168. Rust Data logged it first on 19 October 2026.

Where does nameserver sit?

There is no region published for nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.55.104.19:28015.

Map and rules

Which settings and rules does nameserver run?

You will not find a gather rate in the string nameserver. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on nameserver?

A procedural map runs on nameserver, generated by the game.

Wipes and dates

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 6 days 5 hours ago, and that is the one in play.

What is wipe day on nameserver like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does nameserver appear among Rust Data lists and filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on nameserver hold?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join nameserver?

In Rust, F1 opens the console: type client.connect 212.55.104.19:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players The server lists 15 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,678 players 11,718 servers online