Offline 212.56.82.11:28015 checked 6d ago
Tomato's Tavern
Connect
srv = rust.server("212.56.82.11:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 18:26 UTC21d ago | 2 | NaN | running | 0 |
| 1 | Sun 27 Sep, 09:55 UTC31d ago | 2 | held half | 10.4 days | 0 |
| 2 | Wed 16 Sep, 18:04 UTC42d ago | 2 | halved by day 4 | 10.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 12345
- map
- Procedural Map
- size
- 4000
- seed
- 12345
Server
srv.info()- address
- 212.56.82.11:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 18:26 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 468/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 295/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 41/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 83/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 101/200 |
Quick answers
From the figures on this page.
Population data
How does Tomato's Tavern compare in the rankings?
Player hours over seven days put Tomato's Tavern at #10,800, in the top 49% of the ranked set.
How many players does Tomato's Tavern hold at once?
Offline now for Tomato's Tavern, with the last sample 6 days 1 hours ago. Over the last seven days it averaged 1 players and peaked at 2.
Server data
What Rust version does Tomato's Tavern run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Tomato's Tavern. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Tomato's Tavern, and is it online now?
The latest sample has Tomato's Tavern offline, with a last sighting 6 days 1 hours ago. Uptime of 1% across the last 7 full days: 2 hours of 168. Rust Data logged it first on 15 September 2026.
In which location is Tomato's Tavern hosted?
For Tomato's Tavern, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 212.56.82.11:28015 is its address.
Rules, settings, map
Which settings and rules does Tomato's Tavern run?
The name Tomato's Tavern carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Tomato's Tavern selected?
The game generates the map on Tomato's Tavern: procedural, size 4,000, seed 12345. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Tomato's Tavern wipe?
Tomato's Tavern wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days 3 hours ago, and that is the one in play.
What is wipe day on Tomato's Tavern like?
The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 4 in the other cases.
Tags and filters
Which lists on Rust Data hold Tomato's Tavern, and which filters?
These Rust Data lists include Tomato's Tavern: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Tomato's Tavern?
The game's server browser reads these tags from Tomato's Tavern: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Tomato's Tavern?
In Rust, F1 opens the console: type client.connect 212.56.82.11:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.