Offline 212.60.126.83:28015 checked 31d ago
Steve Local
Connect
srv = rust.server("212.60.126.83:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.60.126.83:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 14:18 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 521/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 387/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 45/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 49/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 52/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Steve Local rank?
Over the last seven days Steve Local sits at #15,523 on player hours, in the top 65% of ranked servers.
How many players does Steve Local hold at once?
Offline now for Steve Local, with the last sample 31 days 15 hours ago.
About the server
Which Rust version is Steve Local on?
Rust network protocol 2633 and build 164530 on Windows is what Steve Local runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Steve Local, and is it online now?
The latest sample has Steve Local offline, with a last sighting 31 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.
Where does Steve Local sit?
No region is published by Steve Local. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.60.126.83:28015.
Rules, settings, map
Which rules apply on Steve Local, and what settings?
You will not find a gather rate in the string Steve Local. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has Steve Local selected?
Steve Local runs a procedural map, which the game generates.
Wipes and dates
When does Steve Local wipe, and on what schedule?
The record for Steve Local holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 38 days 21 hours ago.
Tags, lists
Where does Steve Local appear among Rust Data lists and filters?
On Rust Data, Steve Local appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Steve Local?
The game's server browser reads these tags from Steve Local: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Steve Local?
Enter client.connect 212.60.126.83:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.