Offline 212.68.225.49:28015 checked 23d ago
My Test Server
Connect
srv = rust.server("212.68.225.49:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 10:15 UTC23d ago | 1 | NaN | running | 0 |
| 1 | Sun 4 Oct, 11:23 UTC24d ago | 1 | NaN | 1 days | 0 |
| 2 | Fri 2 Oct, 08:13 UTC26d ago | 1 | NaN | 2.1 days | 0 |
| 3 | Wed 30 Sep, 14:22 UTC28d ago | 1 | NaN | 1.7 days | 0 |
| 4 | Tue 29 Sep, 16:55 UTC29d ago | 1 | NaN | 0.9 days | 0 |
| 5 | Tue 29 Sep, 10:19 UTC29d ago | 1 | NaN | 0.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.68.225.49:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 10:15 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 199/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 185/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 18/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 101/200 |
Quick answers
From the figures on this page.
Population data
How does My Test Server compare in the rankings?
Player hours over seven days put My Test Server at #14,510, in the top 65% of the ranked set.
How full does My Test Server run?
The current row shows My Test Server offline; the last response was 23 days 20 hours ago.
Server data
What is the Rust version on My Test Server?
Rust network protocol 2634 and build 166652 on Linux is what My Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Test Server, and is it online now?
Offline now for My Test Server, last seen 23 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 28 September 2026.
In which location is My Test Server hosted?
For My Test Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 212.68.225.49:28015 is its address.
Rules, settings, map
What rules and settings are recorded for My Test Server?
You will not find a gather rate in the string My Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has My Test Server loaded?
A procedural map runs on My Test Server, generated by the game.
Wipe schedule
When does My Test Server wipe, and how often?
Irregular wipe times on My Test Server leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 20 hours ago.
On My Test Server, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold My Test Server, and which filters?
On Rust Data, My Test Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Test Server?
These tags are published by My Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join My Test Server?
In Rust, F1 opens the console: type client.connect 212.68.225.49:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.