Rust Data

rustdata.spaceservers212.69.129.234:28017.ipynb

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Offline 212.69.129.234:28015 checked 37d ago

LinuxGSM

Connect

srv = rust.server("212.69.129.234:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,506 # top 67%
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
212.69.129.234:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 17:37 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average575/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average93/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average87/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average208/225

Quick answers

From the figures on this page.

Population data

What position does LinuxGSM take in the server rankings?

Rank #15,506 on seven-day player hours for LinuxGSM, within the top 67% of all ranked servers.

How many players does LinuxGSM hold at once?

Offline now for LinuxGSM, with the last sample 37 days 3 hours ago.

About the server

Which Rust version is LinuxGSM on?

Rust network protocol 2633 and build 164530 on Linux is what LinuxGSM runs. Joining needs the same protocol on your game; Steam handles the update.

Is LinuxGSM up, and what does its uptime show?

Offline now for LinuxGSM, last seen 37 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 18 September 2026.

In which location is LinuxGSM hosted?

For LinuxGSM, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 212.69.129.234:28015.

Map and rules

What rules and settings are recorded for LinuxGSM?

The name LinuxGSM carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has LinuxGSM loaded?

A procedural map runs on LinuxGSM, generated by the game.

Wipes and dates

When does LinuxGSM wipe, and how often?

Too few wipes are on record for LinuxGSM to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 55 days 20 hours ago.

Lists and tags

Where does LinuxGSM appear among Rust Data lists and filters?

The Rust Data lists that LinuxGSM fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on LinuxGSM?

The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): Game mode: vanilla survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join LinuxGSM?

The manual route: launch Rust, F1, then client.connect 212.69.129.234:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp4
Max players 4 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,645 players 11,830 servers online