Offline 212.70.99.192:28015 checked 12d ago
Vigil Dev
Connect
srv = rust.server("212.70.99.192:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.70.99.192:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 00:28 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 145/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 122/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 12/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 23/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Vigil Dev rank?
Rank #15,099 on seven-day player hours for Vigil Dev, within the top 70% of all ranked servers.
How full does Vigil Dev run?
The current row shows Vigil Dev offline; the last response was 12 days 13 hours ago.
About the server
What is the Rust version on Vigil Dev?
Rust network protocol 2634 and build 167584 on Windows is what Vigil Dev runs. The protocol has to match before you can join, and Steam does the updating.
Is Vigil Dev up, and what does its uptime show?
Vigil Dev is offline at this refresh; the last response came 12 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 14 October 2026.
Which location does Vigil Dev run from?
No region is published by Vigil Dev. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 212.70.99.192:28015.
Map and rules
Which settings and rules does Vigil Dev run?
You will not find a gather rate in the string Vigil Dev. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Vigil Dev loaded?
Vigil Dev runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Vigil Dev wipe?
A rhythm cannot be read from the wipes of Vigil Dev on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 16 days 3 hours ago, and that is the one in play.
Tags, lists
Where does Vigil Dev appear among Rust Data lists and filters?
The Rust Data lists that Vigil Dev fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Vigil Dev?
The game's server browser reads these tags from Vigil Dev: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Vigil Dev?
The manual route: launch Rust, F1, then client.connect 212.70.99.192:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.