Offline 212.70.99.208:28015 checked 15d ago
Vigil Dev
Connect
srv = rust.server("212.70.99.208:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.70.99.208:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 00:28 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 410/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 274/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 40/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 35/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 76/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 92/200 |
Quick answers
From the figures on this page.
Player counts
How does Vigil Dev compare in the rankings?
Player hours over seven days put Vigil Dev at #15,375, in the top 71% of the ranked set.
How many players does Vigil Dev hold at once?
The current row shows Vigil Dev offline; the last response was 15 days 12 hours ago.
About the server
Which Rust version is Vigil Dev on?
The build is Rust network protocol 2634 and build 167584 on Windows, run by Vigil Dev. Steam updates your game for you, but the protocol must match to join.
How reliable is Vigil Dev, and is it up?
Vigil Dev is offline at this refresh; the last response came 15 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 October 2026.
In which location is Vigil Dev hosted?
No region is published by Vigil Dev. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 212.70.99.208:28015.
Map and rules
Which settings and rules does Vigil Dev run?
No gather rate appears in the name: Vigil Dev. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Vigil Dev selected?
Vigil Dev runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Vigil Dev wipe?
Too few wipes are on record for Vigil Dev to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 days 22 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Vigil Dev, and which filters?
On Rust Data, Vigil Dev appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Vigil Dev hold?
Read by the game's server browser, the tags Vigil Dev publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Vigil Dev?
In Rust, F1 opens the console: type client.connect 212.70.99.208:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.