Offline 212.70.99.208:28015 checked 15d ago
Vigil Dev
Connect
srv = rust.server("212.70.99.208:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.70.99.208:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 00:28 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 164/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 142/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 19/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 14/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 62/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Vigil Dev rank?
Rank #15,398 on seven-day player hours for Vigil Dev, within the top 71% of all ranked servers.
How full does Vigil Dev run?
Vigil Dev returns no live count at this refresh, having last been seen 15 days 22 hours ago.
Server facts
Which Rust version is Vigil Dev on?
Rust network protocol 2634 and build 167584 on Windows is what Vigil Dev runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Vigil Dev, and is it online now?
Offline now for Vigil Dev, last seen 15 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 October 2026.
Which location does Vigil Dev run from?
For Vigil Dev, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 212.70.99.208:28015 is its address.
Settings and map
Which settings and rules does Vigil Dev run?
You will not find a gather rate in the string Vigil Dev. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Vigil Dev selected?
Vigil Dev runs a procedural map, which the game generates.
Wipe data
On what schedule does Vigil Dev wipe?
Too few wipes are on record for Vigil Dev to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 16 days 5 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Vigil Dev?
These Rust Data lists include Vigil Dev: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Vigil Dev?
The game's server browser reads these tags from Vigil Dev: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Build number: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Vigil Dev?
Enter client.connect 212.70.99.208:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.