Offline 213.10.4.116:28015 checked 7d ago
Rust Local - Testes
Connect
srv = rust.server("213.10.4.116:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 213.10.4.116:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 20:10 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 145/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 131/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 19/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 46/200 |
Quick answers
From the figures on this page.
Player counts
How does Rust Local - Testes compare in the rankings?
Over the last seven days Rust Local - Testes sits at #13,808 on player hours, in the top 62% of ranked servers.
How full does Rust Local - Testes run?
Offline now for Rust Local - Testes, with the last sample 7 days 8 hours ago.
About the server
What Rust version does Rust Local - Testes run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by Rust Local - Testes. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Local - Testes, and is it up?
Rust Local - Testes is offline at this refresh; the last response came 7 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 21 October 2026.
Which location does Rust Local - Testes run from?
For Rust Local - Testes, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 213.10.4.116:28015 is its address.
Map and rules
Which rules apply on Rust Local - Testes, and what settings?
The name Rust Local - Testes carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Local - Testes selected?
The game generates its map: procedural, on Rust Local - Testes.
Wipe data
When does Rust Local - Testes wipe, and how often?
The record for Rust Local - Testes holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 7 days 9 hours ago.
Tags, lists
Where does Rust Local - Testes appear among Rust Data lists and filters?
The Rust Data lists that Rust Local - Testes fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Rust Local - Testes hold?
The game's server browser reads these tags from Rust Local - Testes: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Rust Local - Testes?
The manual route: launch Rust, F1, then client.connect 213.10.4.116:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.