Offline 213.109.141.52:28015 checked 44d ago
TEST
Connect
srv = rust.server("213.109.141.52:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 213.109.141.52:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 11:37 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 145/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 131/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 19/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 46/200 |
Quick answers
From the figures on this page.
Population data
What position does TEST take in the server rankings?
Rank #15,049 on seven-day player hours for TEST, within the top – of all ranked servers.
What population does TEST carry?
Offline now for TEST, with the last sample 44 days 17 hours ago.
Server facts
What Rust version does TEST run?
Rust network protocol 2633 and build 163794 on Windows is what TEST runs. Steam updates your game for you, but the protocol must match to join.
How reliable is TEST, and is it up?
TEST is offline at this refresh; the last response came 44 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 14 September 2026.
In which location is TEST hosted?
For TEST, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 213.109.141.52:28015 is its address.
Rules, settings, map
Which settings and rules does TEST run?
The name TEST carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on TEST?
TEST runs a procedural map, which the game generates.
Wipe schedule
When does TEST wipe, and how often?
Too few wipes are on record for TEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 44 days 17 hours ago.
Tags and filters
Which Rust Data filters and lists contain TEST?
These Rust Data lists include TEST: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on TEST hold?
The game's server browser reads these tags from TEST: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join TEST?
In Rust, F1 opens the console: type client.connect 213.109.141.52:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.