Rust Data

rustdata.spaceservers213.109.145.21:28017.ipynb

Run all rust-data · live

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Offline 213.109.145.21:28015 checked 10d ago

TEST

Connect

srv = rust.server("213.109.145.21:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,325 # top 70%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
213.109.145.21:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 18:58 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average222/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average295/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average766/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average869/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average713/800

Quick answers

From the figures on this page.

Population

What position does TEST take in the server rankings?

Rank #15,325 on seven-day player hours for TEST, within the top 70% of all ranked servers.

How full does TEST run?

The current row shows TEST offline; the last response was 10 days 9 hours ago.

Server data

What Rust version does TEST run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by TEST. The protocol has to match before you can join, and Steam does the updating.

How reliable is TEST, and is it up?

The latest sample has TEST offline, with a last sighting 10 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 18 October 2026.

Which location does TEST run from?

There is no region published for TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. 213.109.145.21:28015 is its address.

Settings and map

What rules and settings are recorded for TEST?

No gather rate appears in the name: TEST. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on TEST?

TEST runs a procedural map, which the game generates.

Wipe schedule

On what schedule does TEST wipe?

Too few wipes are on record for TEST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 12 days 2 hours ago.

Tags, lists

Where does TEST appear among Rust Data lists and filters?

The Rust Data lists that TEST fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on TEST?

Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join TEST?

In Rust, F1 opens the console: type client.connect 213.109.145.21:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,106 players 11,828 servers online