Rust Data

rustdata.spaceservers213.110.172.227:28017.ipynb

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Offline 213.110.172.227:28015 checked 12d ago

UKRAINE-KYIV

Connect

srv = rust.server("213.110.172.227:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #14,405 # top 66%
last wipe 12d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct8 Oct13 Oct19 Oct24 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctWed 7 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 10:54 UTC12d ago 1 NaN running 0
1 Wed 7 Oct, 14:38 UTC22d ago 1 held half 9.8 days 1
2 Mon 5 Oct, 19:33 UTC23d ago 1 NaN 1.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 753808557
Map of UKRAINE-KYIV
map
Procedural Map
size
4500
seed
753808557
Open on RustMaps

Server

srv.info()
address
213.110.172.227:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 10:54 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average343/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 234 on average786/800

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does UKRAINE-KYIV rank?

Player hours over seven days put UKRAINE-KYIV at #14,405, in the top 66% of the ranked set.

How many players does UKRAINE-KYIV hold at once?

The current row shows UKRAINE-KYIV offline; the last response was 12 days 5 hours ago.

Server facts

Which Rust version is UKRAINE-KYIV on?

Rust network protocol 2634 and build 167781 on Windows is what UKRAINE-KYIV runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is UKRAINE-KYIV, and is it up?

Offline now for UKRAINE-KYIV, last seen 12 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 27 September 2026.

Where does UKRAINE-KYIV sit?

Its name points to Europe, but UKRAINE-KYIV publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.110.172.227:28015.

Map and rules

What rules and settings are recorded for UKRAINE-KYIV?

You will not find a gather rate in the string UKRAINE-KYIV. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has UKRAINE-KYIV selected?

The game generates the map on UKRAINE-KYIV: procedural, size 4,500, seed 753808557. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does UKRAINE-KYIV wipe, and on what schedule?

UKRAINE-KYIV wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 12 days 6 hours ago.

What is wipe day on UKRAINE-KYIV like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain UKRAINE-KYIV?

These Rust Data lists include UKRAINE-KYIV: EU Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on UKRAINE-KYIV hold?

Read by the game's server browser, the tags UKRAINE-KYIV publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into UKRAINE-KYIV?

Enter client.connect 213.110.172.227:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,314 players 11,909 servers online