Rust Data

rustdata.spaceservers213.113.109.233:28017.ipynb

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Offline 213.113.109.233:28015 checked 25d ago

[METH] Testing Grounds

Connect

srv = rust.server("213.113.109.233:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #15,667 # top 69%
last wipe 31d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 28 Sep, 07:03 UTC31d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
213.113.109.233:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 07:03 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average52/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average95/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average274/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average12/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average355/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average276/300

Quick answers

From the figures on this page.

Population

How does [METH] Testing Grounds compare in the rankings?

Player hours over seven days put [METH] Testing Grounds at #15,667, in the top 69% of the ranked set.

What population does [METH] Testing Grounds carry?

The current row shows [METH] Testing Grounds offline; the last response was 25 days 7 hours ago.

Server facts

What is the Rust version on [METH] Testing Grounds?

Rust network protocol 2634 and build 165988 on Windows is what [METH] Testing Grounds runs. Steam updates your game for you, but the protocol must match to join.

Is [METH] Testing Grounds up, and what does its uptime show?

[METH] Testing Grounds is offline at this refresh; the last response came 25 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 27 September 2026.

Where does [METH] Testing Grounds sit?

There is no region published for [METH] Testing Grounds. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 213.113.109.233:28015 is its address.

Map and rules

What rules and settings are recorded for [METH] Testing Grounds?

You will not find a gather rate in the string [METH] Testing Grounds. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on [METH] Testing Grounds?

[METH] Testing Grounds runs a procedural map, which the game generates.

Wipes and dates

When does [METH] Testing Grounds wipe, and on what schedule?

A rhythm cannot be read from the wipes of [METH] Testing Grounds on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 31 days 19 hours ago.

What is wipe day on [METH] Testing Grounds like?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold [METH] Testing Grounds, and which filters?

On Rust Data, [METH] Testing Grounds appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on [METH] Testing Grounds hold?

These tags are published by [METH] Testing Grounds and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs165988 (Build): Recorded game build: 165988; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join [METH] Testing Grounds?

In Rust, F1 opens the console: type client.connect 213.113.109.233:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs165988,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs165988
Build Recorded game build: 165988.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,675 players 11,694 servers online