Rust Data

rustdata.spaceservers213.136.87.44:28216.ipynb

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Online 213.136.87.44:28215 checked 9m ago

Lothar

quad moddedoxidesoftcore

Connect

srv = rust.server("213.136.87.44:28216")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #14,298 # top 64%
last wipe 22d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 64% of all ranked servers, and #593 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 19:30 UTC22d ago 2 NaN running 2
1 Mon 5 Oct, 08:27 UTC23d ago 2 NaN 0.5 days 1
2 Sun 4 Oct, 18:58 UTC23d ago 2 NaN 0.6 days 0
3 Fri 2 Oct, 18:43 UTC25d ago 1 held half 2 days 0
4 Thu 1 Oct, 22:06 UTC FW26d ago 1 NaN 0.9 days 0
5 Mon 21 Sep, 17:44 UTC36d ago 2 held half 10.2 days 0
6 Sun 20 Sep, 19:11 UTC37d ago 2 NaN 0.9 days 0
7 Sun 20 Sep, 12:15 UTC37d ago 2 NaN 0.3 days 0
8 Sat 19 Sep, 09:24 UTC39d ago 2 NaN 1.1 days 0
9 Fri 18 Sep, 18:45 UTC39d ago 1 NaN 0.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1973365795
Map of Lothar
map
Procedural Map
size
3000
seed
1973365795
Open on RustMaps

Server

srv.info()
address
213.136.87.44:28215
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
5 Oct 2026, 19:30 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average2/100
1 Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average1/233
2[EA] Softcore 1quad · monthly · 68 on average121/350
3[US] Facepunch Softcore 2NA · quad · monthly · 61 on average22/300
4Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average37/150
5Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average0/100

Quick answers

From the figures on this page.

Population

What position does Lothar take in the server rankings?

Rank #14,298 on seven-day player hours for Lothar, within the top 64% of all ranked servers. The quad group places it at #593.

How full does Lothar run?

Current row: 0 players on Lothar, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How smoothly does Lothar run?

The 48-hour average is 57 server fps, with a low of 26. The entity count peaked at 52,087, covering buildings, deployables and the rest of the world. Memory peaked at 1,728 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Lothar?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Lothar. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Lothar, and is it up?

The current sample puts Lothar online. The uptime it reports puts the last restart about 10 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Lothar run from?

No region is published by Lothar. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 213.136.87.44:28215 is its address.

Settings and map

Which settings and rules does Lothar run?

No gather rate appears in the name: Lothar. quad sets the cap: 4 players per group. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC off.

Which map has Lothar loaded?

Size 3,000, seed 1973365795: the procedural map on Lothar, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Lothar wipe, and on what schedule?

No next wipe can be predicted for Lothar, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 15 hours ago, and that is the one in play.

On Lothar, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Which lists on Rust Data hold Lothar, and which filters?

These Rust Data lists include Lothar: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meanings do the tags on Lothar hold?

These tags are published by Lothar and read by the game's server browser: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Lothar?

In Rust, F1 opens the console: type client.connect 213.136.87.44:28215. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Game mode: softcore, the easier ruleset.
mp50
Max players The server lists 50 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,966 players 11,688 servers online